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Searched refs:CurrentState (Results 1 – 8 of 8) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/I2C/
DMPFS_I2C.cs42 CurrentState = State.Idle; in Reset()
65 CurrentState = State.PreviouslyAddressedWithOwnAddressDataReceivedAckReturned; in Write()
92 CurrentState = State.Idle; in SendDataToSlave()
100 CurrentState = State.DataTransmittedAckReceived; in SendDataToSlave()
104 CurrentState = State.Idle; in SendDataToSlave()
126 switch(CurrentState) in DefineRegisters()
132 CurrentState = State.StartConditionTransmitted; in DefineRegisters()
137 CurrentState = State.RepeatedStartConditionTransmitted; in DefineRegisters()
143 CurrentState = State.RepeatedStartConditionTransmitted; in DefineRegisters()
147 … this.Log(LogLevel.Warning, "Setting START bit in unhandled state: {0}", CurrentState); in DefineRegisters()
[all …]
DNPCX_SMBus.cs46 CurrentState = State.Idle; in Reset()
62 switch(CurrentState) in HandleWrite()
79 CurrentState = State.Idle; in HandleWrite()
84 CurrentState = read ? State.Reading : State.Writing; in HandleWrite()
85 if(CurrentState == State.Reading) in HandleWrite()
105 … this.Log(LogLevel.Warning, "Trying to write data in wrong state: {0}, ignoring", CurrentState); in HandleWrite()
112 if(CurrentState == State.Start || CurrentState == State.Writing) in HandleStop()
122 if(CurrentState != State.Start) in HandleStop()
126 CurrentState = State.Idle; in HandleStop()
210 valueProviderCallback: _ => CurrentState == State.Writing) in DefineRegisters()
[all …]
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/
DLINDecoder.cs79 var previousState = CurrentState; in Feed()
80 switch(CurrentState) in Feed()
87 CurrentState = State.SynchronizationFailed; in Feed()
90 CurrentState = State.Synchronized; in Feed()
100 CurrentState = State.Ignoring; in Feed()
104 CurrentState = entry.Mode == LINMode.Source ? State.Writing : State.Reading; in Feed()
132 CurrentState = State.Ignoring; in Feed()
144 if(CurrentState == State.Writing) in Feed()
162 if(CurrentState != State.Ignoring) in Finalize()
164 CurrentState = State.Ignoring; in Finalize()
[all …]
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DMachineStateChangedEventArgs.cs14 CurrentState = state; in MachineStateChangedEventArgs()
17 public State CurrentState { get; private set; } property in Antmicro.Renode.Core.MachineStateChangedEventArgs
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/GPIOPort/
DNRF52840_GPIOTasksEvents.cs136 valueProviderCallback: _ => channels[idx].CurrentState, in DefineRegisters()
137 writeCallback: (_, val) => channels[idx].CurrentState = val) in DefineRegisters()
178 channel.CurrentState = value; in OnPinChanged()
189 channel.EventPending = !channel.CurrentState && value; in OnPinChanged()
193 channel.EventPending = channel.CurrentState && !value; in OnPinChanged()
197 channel.EventPending = channel.CurrentState != value; in OnPinChanged()
201 channel.CurrentState = value; in OnPinChanged()
280 CurrentState = false; in Reset()
333 public bool CurrentState { get; set; } property in Antmicro.Renode.Peripherals.GPIOPort.NRF52840_GPIOTasksEvents.Channel
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/UART/
DLINBase.cs26 if(linDecoder.CurrentState != LINDecoder.State.Ignoring) in WriteChar()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Extensions/UserInterface/
DMonitorExecutorExtensions.cs55 if(state.CurrentState == MachineStateChangedEventArgs.State.Disposed) in UnregisterEvent()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/Arm/
DArm.cs321 if(args.CurrentState != MachineStateChangedEventArgs.State.Started) in RegisterTCMRegion()