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Searched refs:ConnectionAccepted (Results 1 – 3 of 3) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/GDB/
DGdbStub.cs34 terminal.ConnectionAccepted += delegate in GdbStub()
83 public event Action<Stream> ConnectionAccepted property in Antmicro.Renode.Utilities.GDB.GdbStub
85 add => terminal.ConnectionAccepted += value;
86 remove => terminal.ConnectionAccepted -= value;
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/
DSocketServerProvider.cs98 public event Action<Stream> ConnectionAccepted; event in Antmicro.Renode.Utilities.SocketServerProvider
224 var connectionAccepted = ConnectionAccepted; in ListenerThreadBody()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DMachine.cs1066 gdbStub.ConnectionAccepted += listener; in AttachConnectionAcceptedListenerToGdbStub()
1076 gdbStub.ConnectionAccepted -= listener; in DetachConnectionAcceptedListenerFromGdbStub()