Searched refs:ColorMode (Results 1 – 1 of 1) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Video/ |
| D | MusteinGenericGPU.cs | 68 colorModeToPixelFormatTable = new Dictionary<ColorMode, PixelFormat>() in MusteinGenericGPU() 70 … { ColorMode.LowColor, (lookupTableRgbx) ? PixelFormat.RGBX8888 : PixelFormat.BGRX8888 }, in MusteinGenericGPU() 71 { ColorMode.HighColor, PixelFormat.RGB565 }, in MusteinGenericGPU() 72 { ColorMode.TrueColor, PixelFormat.RGBX8888 } in MusteinGenericGPU() 77 copyPatterns = new Dictionary<Tuple<ColorMode, bool, PixelPacking>, Action>() in MusteinGenericGPU() 79 …{ Tuple.Create(ColorMode.LowColor, false, PixelPacking.SinglePixelPerWrite), () => ConvertAndSkip… in MusteinGenericGPU() 80 …{ Tuple.Create(ColorMode.HighColor, false, PixelPacking.SinglePixelPerWrite), () => CopyAndSkip(2,… in MusteinGenericGPU() 81 … { Tuple.Create(ColorMode.TrueColor, false, PixelPacking.SinglePixelPerWrite), CopyFully }, in MusteinGenericGPU() 83 … { Tuple.Create(ColorMode.LowColor, false, PixelPacking.FullyPacked32bit), ConvertFully }, in MusteinGenericGPU() 84 … { Tuple.Create(ColorMode.HighColor, false, PixelPacking.FullyPacked32bit), CopyFully }, in MusteinGenericGPU() [all …]
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