Home
last modified time | relevance | path

Searched refs:ClassicalSocketCANFrame (Results 1 – 3 of 3) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/CAN/
DCANMessageFrame.cs36 if(Data.Length > ClassicalSocketCANFrame.MaxDataLength) in ToSocketCAN()
40 … return ClassicalSocketCANFrame.FromCANMessageFrame(this).Encode(useNetworkByteOrder); in ToSocketCAN()
54 if(frame is ClassicalSocketCANFrame classicalFrame) in TryFromSocketCAN()
DSocketCAN.cs61 return buffer.TryDecode<ClassicalSocketCANFrame>(out frame, useNetworkByteOrder); in TryDecodeAsSocketCANFrame()
131 public struct ClassicalSocketCANFrame : ISocketCANFrame struct
133 public static ClassicalSocketCANFrame FromCANMessageFrame(CANMessageFrame msg) in FromCANMessageFrame() argument
135 return new ClassicalSocketCANFrame in FromCANMessageFrame()
157 int ISocketCANFrame.Size => ClassicalSocketCANFrame.Size; argument
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CAN/
DSocketCANBridge.cs47 maximumTransmissionUnit = ClassicalSocketCANFrame.Size; in SocketCANBridge()