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Searched refs:AddUserStateHook (Results 1 – 3 of 3) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Extensions/Hooks/
DUserStateHookExtensions.cs15 … public static void AddUserStateHook(this IMachine machine, string stateName, string pythonScript) in AddUserStateHook() method in Antmicro.Renode.Hooks.UserStateHookExtensions
18 machine.AddUserStateHook(x => x == stateName, engine.Hook); in AddUserStateHook()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/
DIMachine.cs23 void AddUserStateHook(Func<string, bool> predicate, Action<string> hook); in AddUserStateHook() method
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DMachine.cs942 public void AddUserStateHook(Func<string, bool> predicate, Action<string> hook) in AddUserStateHook() method in Antmicro.Renode.Core.Machine