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Searched refs:ActiveCount (Results 1 – 2 of 2) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Time/
DHandlesCollection.cs170 … public int ActiveCount { get { return AreAllReadyForNewGrant ? ready.Count : notReady.Count; } } property in Antmicro.Renode.Time.HandlesCollection
DTimeSourceBase.cs489 if(handles.ActiveCount > 0) in InnerExecute()