Searched defs:IsConnected (Results 1 – 5 of 5) sorted by relevance
/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/IntegrationLibrary/libs/socket-cpp/Socket/ | ||
D | TCPClient.h | 67 bool IsConnected() const { return m_eStatus == CONNECTED; } in IsConnected() function |
/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/Connection/ | ||
D | ICoSimulationConnection.cs | 22 bool IsConnected { get; } property |
D | LibraryConnection.cs | 144 public bool IsConnected { get; private set; } property in Antmicro.Renode.Plugins.CoSimulationPlugin.Connection.LibraryConnection |
D | SocketConnection.cs | 181 public bool IsConnected => mainSocketCommunicator.Connected; field in Antmicro.Renode.Plugins.CoSimulationPlugin.Connection.SocketConnection |
D | CoSimulationConnection.cs | 235 public bool IsConnected => cosimConnection.IsConnected; field in Antmicro.Renode.Plugins.CoSimulationPlugin.Connection.CoSimulationConnection |