Searched refs:good_sectors (Results 1 – 2 of 2) sorted by relevance
688 sector_t good_sectors = first_bad - this_sector; in read_balance() local689 if (good_sectors > best_good_sectors) { in read_balance()690 best_good_sectors = good_sectors; in read_balance()1443 int good_sectors = first_bad - r1_bio->sector; in raid1_write_request() local1444 if (good_sectors < max_sectors) in raid1_write_request()1445 max_sectors = good_sectors; in raid1_write_request()2652 int good_sectors = RESYNC_SECTORS; in raid1_sync_request() local2736 good_sectors = align_to_barrier_unit_end(sector_nr, good_sectors); in raid1_sync_request()2756 if (is_badblock(rdev, sector_nr, good_sectors, in raid1_sync_request()2759 good_sectors = first_bad - sector_nr; in raid1_sync_request()[all …]
781 sector_t good_sectors = in read_balance() local783 if (good_sectors > best_good_sectors) { in read_balance()784 best_good_sectors = good_sectors; in read_balance()1460 int good_sectors = first_bad - dev_sector; in raid10_write_request() local1461 if (good_sectors < max_sectors) in raid10_write_request()1462 max_sectors = good_sectors; in raid10_write_request()