Searched refs:clean_job (Results 1 – 1 of 1) sorted by relevance
540 struct v3d_job *clean_job = NULL; in v3d_submit_cl_ioctl() local595 clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); in v3d_submit_cl_ioctl()596 if (!clean_job) { in v3d_submit_cl_ioctl()601 ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0); in v3d_submit_cl_ioctl()603 kfree(clean_job); in v3d_submit_cl_ioctl()604 clean_job = NULL; in v3d_submit_cl_ioctl()608 last_job = clean_job; in v3d_submit_cl_ioctl()650 if (clean_job) { in v3d_submit_cl_ioctl()653 ret = drm_gem_fence_array_add(&clean_job->deps, render_fence); in v3d_submit_cl_ioctl()656 clean_job->perfmon = render->base.perfmon; in v3d_submit_cl_ioctl()[all …]