Searched refs:V3D_MAX_QUEUES (Results 1 – 4 of 4) sorted by relevance
31 #define V3D_MAX_QUEUES (V3D_CACHE_CLEAN + 1) macro119 struct v3d_queue_state queue[V3D_MAX_QUEUES];178 struct drm_sched_entity sched_entity[V3D_MAX_QUEUES];
286 for (q = 0; q < V3D_MAX_QUEUES; q++) in v3d_gpu_reset_for_timeout()295 for (q = 0; q < V3D_MAX_QUEUES; q++) in v3d_gpu_reset_for_timeout()299 for (q = 0; q < V3D_MAX_QUEUES; q++) { in v3d_gpu_reset_for_timeout()486 for (q = 0; q < V3D_MAX_QUEUES; q++) { in v3d_sched_fini()
120 for (i = 0; i < V3D_MAX_QUEUES; i++) { in v3d_open()139 for (q = 0; q < V3D_MAX_QUEUES; q++) { in v3d_postclose()
905 for (i = 0; i < V3D_MAX_QUEUES; i++) in v3d_gem_init()