Searched refs:SPRITE_YUV_BYTE_ORDER_MASK (Results 1 – 2 of 2) sorted by relevance
436 yuv_order = (val & SPRITE_YUV_BYTE_ORDER_MASK) >> in intel_vgpu_decode_sprite_plane()
6323 #define SPRITE_YUV_BYTE_ORDER_MASK (3 << 16) macro