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Searched refs:to_vc4_dev (Results 1 – 17 of 17) sorted by relevance

/Linux-v6.6/drivers/gpu/drm/vc4/
Dvc4_irq.c119 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_irq_finish_bin_job()
141 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_cancel_bin_job()
158 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_irq_finish_render_job()
206 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_irq()
247 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_irq_prepare()
264 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_irq_enable()
281 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_irq_disable()
303 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_irq_install()
325 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_irq_uninstall()
337 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_irq_reset()
Dvc4_bo.c74 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_bo_stats_debugfs()
135 struct vc4_dev *vc4 = to_vc4_dev(gem_obj->dev); in vc4_bo_set_label()
169 struct vc4_dev *vc4 = to_vc4_dev(obj->dev); in vc4_bo_destroy()
188 struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev); in vc4_bo_remove_from_cache()
198 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_get_cache_list_for_size()
238 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_bo_cache_purge()
252 struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev); in vc4_bo_add_to_purgeable_pool()
266 struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev); in vc4_bo_remove_from_purgeable_pool_locked()
290 struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev); in vc4_bo_remove_from_purgeable_pool()
314 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_bo_userspace_cache_purge()
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Dvc4_gem.c42 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_queue_hangcheck()
74 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_get_hang_state_ioctl()
154 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_save_hang_state()
291 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_reset()
374 struct vc4_dev *vc4 = to_vc4_dev(dev); in submit_cl()
387 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_wait_for_seqno()
437 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_flush_caches()
456 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_flush_texture_caches()
474 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_submit_next_bin_job()
519 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_submit_next_render_job()
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Dvc4_kms.c50 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_get_ctm_state()
94 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_ctm_obj_fini()
172 struct vc4_dev *vc4 = to_vc4_dev(state->dev); in vc4_hvs_get_new_global_state()
185 struct vc4_dev *vc4 = to_vc4_dev(state->dev); in vc4_hvs_get_old_global_state()
198 struct vc4_dev *vc4 = to_vc4_dev(state->dev); in vc4_hvs_get_global_state()
326 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_atomic_commit_tail()
461 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_fb_create()
507 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_ctm_atomic_check()
574 struct vc4_dev *vc4 = to_vc4_dev(state->dev); in vc4_load_tracker_atomic_check()
652 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_load_tracker_obj_fini()
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Dvc4_hvs.c98 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_hvs_debugfs_underrun()
110 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_hvs_debugfs_dlist()
446 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_hvs_atomic_check()
477 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_hvs_install_dlist()
534 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_hvs_atomic_enable()
548 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_hvs_atomic_disable()
562 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_hvs_atomic_flush()
709 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_hvs_report_underrun()
718 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_hvs_irq_handler()
764 struct vc4_dev *vc4 = to_vc4_dev(drm); in vc4_hvs_debugfs_init()
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Dvc4_v3d.c101 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_v3d_debugfs_ident()
164 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_v3d_init_hw()
405 struct vc4_dev *vc4 = to_vc4_dev(drm); in vc4_v3d_debugfs_init()
422 struct vc4_dev *vc4 = to_vc4_dev(drm); in vc4_v3d_bind()
507 struct vc4_dev *vc4 = to_vc4_dev(drm); in vc4_v3d_unbind()
Dvc4_crtc.c104 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_crtc_get_scanout_position()
224 struct vc4_dev *vc4 = to_vc4_dev(vc4_crtc->base.dev); in vc4_get_fifo_full_level()
326 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_crtc_config_pv()
458 struct vc4_dev *vc4 = to_vc4_dev(dev); in require_hvs_enabled()
473 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_crtc_disable()
519 struct vc4_dev *vc4 = to_vc4_dev(drm); in vc4_crtc_disable_at_boot()
782 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_crtc_handle_page_flip()
912 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_async_set_fence_cb()
998 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_async_page_flip()
1044 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_page_flip()
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Dvc4_perfmon.c142 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_perfmon_create_ioctl()
198 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_perfmon_destroy_ioctl()
225 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_perfmon_get_values_ioctl()
Dvc4_fence.c39 struct vc4_dev *vc4 = to_vc4_dev(f->dev); in vc4_fence_signaled()
Dvc4_drv.c94 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_get_param_ioctl()
147 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_open()
165 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_close()
Dvc4_debugfs.c24 struct vc4_dev *vc4 = to_vc4_dev(minor->dev); in vc4_debugfs_init()
Dvc4_validate.c360 struct vc4_dev *vc4 = to_vc4_dev(dev); in validate_tile_binning_config()
493 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_validate_bin_cl()
941 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_validate_shader_recs()
Dvc4_plane.c300 struct vc4_dev *vc4 = to_vc4_dev(plane->dev); in vc4_plane_destroy_state()
553 struct vc4_dev *vc4 = to_vc4_dev(state->plane->dev); in vc4_lbm_size()
687 struct vc4_dev *vc4 = to_vc4_dev(state->plane->dev); in vc4_plane_allocate_lbm()
817 struct vc4_dev *vc4 = to_vc4_dev(plane->dev); in vc4_plane_mode_set()
1619 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_plane_init()
Dvc4_render_cl.c596 struct vc4_dev *vc4 = to_vc4_dev(dev); in vc4_get_rcl()
Dvc4_validate_shaders.c781 struct vc4_dev *vc4 = to_vc4_dev(shader_obj->base.dev); in vc4_validate_shader()
Dvc4_drv.h235 #define to_vc4_dev(_dev) \ macro
Dvc4_hdmi.c493 struct vc4_dev *vc4 = to_vc4_dev(connector->dev); in vc4_hdmi_connector_get_modes()
2014 struct vc4_dev *vc4 = to_vc4_dev(connector->dev); in vc4_hdmi_encoder_clock_valid()