Searched refs:tile_y (Results 1 – 2 of 2) sorted by relevance
33 int tile_x, tile_y; in linear_x_y_to_ftiled_pos() local64 tile_y = y % F_TILE_HEIGHT; in linear_x_y_to_ftiled_pos()67 subtile = tile_y / F_SUBTILE_HEIGHT * 8 + tile_x / F_SUBTILE_WIDTH; in linear_x_y_to_ftiled_pos()75 tile_y % F_SUBTILE_HEIGHT * OW_SIZE + in linear_x_y_to_ftiled_pos()
908 u32 tile_y = (src_y >> 4) & 1; in vc4_plane_mode_set() local944 vc4_state->offsets[0] -= (1 + !tile_y) << 10; in vc4_plane_mode_set()947 vc4_state->offsets[0] += tile_y << 10; in vc4_plane_mode_set()