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Searched refs:skeletons (Results 1 – 3 of 3) sorted by relevance

/Linux-v6.6/tools/testing/selftests/bpf/prog_tests/
Dxdp_bonding.c90 struct skeletons { struct
99 static int xdp_attach(struct skeletons *skeletons, struct bpf_program *prog, char *iface) in xdp_attach() argument
108 if (!ASSERT_LE(skeletons->nlinks+1, MAX_BPF_LINKS, "too many XDP programs attached")) in xdp_attach()
115 skeletons->links[skeletons->nlinks++] = link; in xdp_attach()
142 static int bonding_setup(struct skeletons *skeletons, int mode, int xmit_policy, in bonding_setup() argument
162 if (xdp_attach(skeletons, skeletons->xdp_dummy->progs.xdp_dummy_prog, "veth1_2")) in bonding_setup()
176 if (xdp_attach(skeletons, skeletons->xdp_dummy->progs.xdp_dummy_prog, "bond1")) in bonding_setup()
183 if (xdp_attach(skeletons, skeletons->xdp_tx->progs.xdp_tx, "bond2")) in bonding_setup()
194 static void bonding_cleanup(struct skeletons *skeletons) in bonding_cleanup() argument
197 while (skeletons->nlinks) { in bonding_cleanup()
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/Linux-v6.6/tools/bpf/bpftool/Documentation/
Dcommon_options.rst11 programs (**bpftool prog dump jited**) and usage of BPF skeletons
Dbpftool-gen.rst157 Subskeletons are similar to skeletons, except they do not own
206 For skeletons, generate a "light" skeleton (also known as "loader"