Searched refs:rumble_queue_head (Results 1 – 1 of 1) sorted by relevance
462 int rumble_queue_head; member1269 (ctlr->rumble_queue_head != ctlr->rumble_queue_tail || in joycon_parse_report()1499 if (ctlr->rumble_queue_tail != ctlr->rumble_queue_head) { in joycon_rumble_worker()1615 next_rq_head = ctlr->rumble_queue_head + 1; in joycon_set_rumble()1625 next_rq_head = ctlr->rumble_queue_head; in joycon_set_rumble()1628 ctlr->rumble_queue_head = next_rq_head; in joycon_set_rumble()1629 memcpy(ctlr->rumble_data[ctlr->rumble_queue_head], data, in joycon_set_rumble()2289 ctlr->rumble_queue_head = 0; in nintendo_hid_probe()