Searched refs:rumble_queue (Results 1 – 1 of 1) sorted by relevance
464 struct workqueue_struct *rumble_queue; member1279 queue_work(ctlr->rumble_queue, &ctlr->rumble_worker); in joycon_parse_report()1634 queue_work(ctlr->rumble_queue, &ctlr->rumble_worker); in joycon_set_rumble()2295 ctlr->rumble_queue = alloc_workqueue("hid-nintendo-rumble_wq", in nintendo_hid_probe()2297 if (!ctlr->rumble_queue) { in nintendo_hid_probe()2375 destroy_workqueue(ctlr->rumble_queue); in nintendo_hid_probe()2393 destroy_workqueue(ctlr->rumble_queue); in nintendo_hid_remove()