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Searched refs:roundNearestEven (Results 1 – 2 of 2) sorted by relevance

/Linux-v6.6/arch/sh/kernel/cpu/sh4/
Dsoftfloat.c362 flag roundNearestEven; in roundAndPackFloat32() local
367 roundNearestEven = (float_rounding_mode() == FPSCR_RM_NEAREST); in roundAndPackFloat32()
369 if (!roundNearestEven) { in roundAndPackFloat32()
395 zSig &= ~(((roundBits ^ 0x40) == 0) & roundNearestEven); in roundAndPackFloat32()
413 flag roundNearestEven; in roundAndPackFloat64() local
418 roundNearestEven = (float_rounding_mode() == FPSCR_RM_NEAREST); in roundAndPackFloat64()
420 if (!roundNearestEven) { in roundAndPackFloat64()
447 zSig &= ~(((roundBits ^ 0x200) == 0) & roundNearestEven); in roundAndPackFloat64()
/Linux-v6.6/arch/arm/nwfpe/
Dsoftfloat.c73 flag roundNearestEven; in roundAndPackInt32() local
78 roundNearestEven = ( roundingMode == float_round_nearest_even ); in roundAndPackInt32()
80 if ( ! roundNearestEven ) { in roundAndPackInt32()
96 absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); in roundAndPackInt32()
220 flag roundNearestEven; in roundAndPackFloat32() local
225 roundNearestEven = ( roundingMode == float_round_nearest_even ); in roundAndPackFloat32()
227 if ( ! roundNearestEven ) { in roundAndPackFloat32()
263 zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); in roundAndPackFloat32()
391 flag roundNearestEven; in roundAndPackFloat64() local
396 roundNearestEven = ( roundingMode == float_round_nearest_even ); in roundAndPackFloat64()
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