Searched refs:num_shader_arrays_per_engine (Results 1 – 7 of 7) sorted by relevance
125 if (cu_info.num_shader_arrays_per_engine > KFD_MAX_NUM_SH_PER_SE) { in mqd_symmetrically_map_cu_mask()127 cu_info.num_shader_arrays_per_engine * cu_info.num_shader_engines); in mqd_symmetrically_map_cu_mask()146 for (sh = 0; sh < cu_info.num_shader_arrays_per_engine; sh++) in mqd_symmetrically_map_cu_mask()192 for (sh = 0; sh < cu_info.num_shader_arrays_per_engine; sh++) { in mqd_symmetrically_map_cu_mask()
1646 for (j = 0; j < cu_info->num_shader_arrays_per_engine; j++) { in fill_in_l2_l3_pcache()1715 for (j = 0; j < pcu_info->num_shader_arrays_per_engine; j++) { in kfd_fill_cache_non_crat_info()1973 cu_info.num_shader_arrays_per_engine; in kfd_topology_add_device()
2095 cu->array_count = cu_info.num_shader_arrays_per_engine * in kfd_create_vcrat_image_gpu()
62 uint32_t num_shader_arrays_per_engine; member
1062 __u32 num_shader_arrays_per_engine; member
483 cu_info->num_shader_arrays_per_engine = adev->gfx.config.max_sh_per_se; in amdgpu_amdkfd_get_cu_info()
787 dev_info->num_shader_arrays_per_engine = adev->gfx.config.max_sh_per_se; in amdgpu_info_ioctl()