| D | hid-playstation.c | 148 struct input_dev *gamepad; member 361 struct input_dev *gamepad; member 706 struct input_dev *gamepad; in ps_gamepad_create() local 710 gamepad = ps_allocate_input_dev(hdev, NULL); in ps_gamepad_create() 711 if (IS_ERR(gamepad)) in ps_gamepad_create() 712 return ERR_CAST(gamepad); in ps_gamepad_create() 714 input_set_abs_params(gamepad, ABS_X, 0, 255, 0, 0); in ps_gamepad_create() 715 input_set_abs_params(gamepad, ABS_Y, 0, 255, 0, 0); in ps_gamepad_create() 716 input_set_abs_params(gamepad, ABS_Z, 0, 255, 0, 0); in ps_gamepad_create() 717 input_set_abs_params(gamepad, ABS_RX, 0, 255, 0, 0); in ps_gamepad_create() [all …]
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