1 // SPDX-License-Identifier: GPL-2.0
2 /*
3  * Generic infrastructure for lifetime debugging of objects.
4  *
5  * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
6  */
7 
8 #define pr_fmt(fmt) "ODEBUG: " fmt
9 
10 #include <linux/debugobjects.h>
11 #include <linux/interrupt.h>
12 #include <linux/sched.h>
13 #include <linux/sched/task_stack.h>
14 #include <linux/seq_file.h>
15 #include <linux/debugfs.h>
16 #include <linux/slab.h>
17 #include <linux/hash.h>
18 #include <linux/kmemleak.h>
19 #include <linux/cpu.h>
20 
21 #define ODEBUG_HASH_BITS	14
22 #define ODEBUG_HASH_SIZE	(1 << ODEBUG_HASH_BITS)
23 
24 #define ODEBUG_POOL_SIZE	1024
25 #define ODEBUG_POOL_MIN_LEVEL	256
26 #define ODEBUG_POOL_PERCPU_SIZE	64
27 #define ODEBUG_BATCH_SIZE	16
28 
29 #define ODEBUG_CHUNK_SHIFT	PAGE_SHIFT
30 #define ODEBUG_CHUNK_SIZE	(1 << ODEBUG_CHUNK_SHIFT)
31 #define ODEBUG_CHUNK_MASK	(~(ODEBUG_CHUNK_SIZE - 1))
32 
33 /*
34  * We limit the freeing of debug objects via workqueue at a maximum
35  * frequency of 10Hz and about 1024 objects for each freeing operation.
36  * So it is freeing at most 10k debug objects per second.
37  */
38 #define ODEBUG_FREE_WORK_MAX	1024
39 #define ODEBUG_FREE_WORK_DELAY	DIV_ROUND_UP(HZ, 10)
40 
41 struct debug_bucket {
42 	struct hlist_head	list;
43 	raw_spinlock_t		lock;
44 };
45 
46 /*
47  * Debug object percpu free list
48  * Access is protected by disabling irq
49  */
50 struct debug_percpu_free {
51 	struct hlist_head	free_objs;
52 	int			obj_free;
53 };
54 
55 static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
56 
57 static struct debug_bucket	obj_hash[ODEBUG_HASH_SIZE];
58 
59 static struct debug_obj		obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
60 
61 static DEFINE_RAW_SPINLOCK(pool_lock);
62 
63 static HLIST_HEAD(obj_pool);
64 static HLIST_HEAD(obj_to_free);
65 
66 /*
67  * Because of the presence of percpu free pools, obj_pool_free will
68  * under-count those in the percpu free pools. Similarly, obj_pool_used
69  * will over-count those in the percpu free pools. Adjustments will be
70  * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
71  * can be off.
72  */
73 static int			obj_pool_min_free = ODEBUG_POOL_SIZE;
74 static int			obj_pool_free = ODEBUG_POOL_SIZE;
75 static int			obj_pool_used;
76 static int			obj_pool_max_used;
77 static bool			obj_freeing;
78 /* The number of objs on the global free list */
79 static int			obj_nr_tofree;
80 
81 static int			debug_objects_maxchain __read_mostly;
82 static int __maybe_unused	debug_objects_maxchecked __read_mostly;
83 static int			debug_objects_fixups __read_mostly;
84 static int			debug_objects_warnings __read_mostly;
85 static int			debug_objects_enabled __read_mostly
86 				= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
87 static int			debug_objects_pool_size __read_mostly
88 				= ODEBUG_POOL_SIZE;
89 static int			debug_objects_pool_min_level __read_mostly
90 				= ODEBUG_POOL_MIN_LEVEL;
91 static const struct debug_obj_descr *descr_test  __read_mostly;
92 static struct kmem_cache	*obj_cache __read_mostly;
93 
94 /*
95  * Track numbers of kmem_cache_alloc()/free() calls done.
96  */
97 static int			debug_objects_allocated;
98 static int			debug_objects_freed;
99 
100 static void free_obj_work(struct work_struct *work);
101 static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
102 
enable_object_debug(char * str)103 static int __init enable_object_debug(char *str)
104 {
105 	debug_objects_enabled = 1;
106 	return 0;
107 }
108 
disable_object_debug(char * str)109 static int __init disable_object_debug(char *str)
110 {
111 	debug_objects_enabled = 0;
112 	return 0;
113 }
114 
115 early_param("debug_objects", enable_object_debug);
116 early_param("no_debug_objects", disable_object_debug);
117 
118 static const char *obj_states[ODEBUG_STATE_MAX] = {
119 	[ODEBUG_STATE_NONE]		= "none",
120 	[ODEBUG_STATE_INIT]		= "initialized",
121 	[ODEBUG_STATE_INACTIVE]		= "inactive",
122 	[ODEBUG_STATE_ACTIVE]		= "active",
123 	[ODEBUG_STATE_DESTROYED]	= "destroyed",
124 	[ODEBUG_STATE_NOTAVAILABLE]	= "not available",
125 };
126 
fill_pool(void)127 static void fill_pool(void)
128 {
129 	gfp_t gfp = __GFP_HIGH | __GFP_NOWARN;
130 	struct debug_obj *obj;
131 	unsigned long flags;
132 
133 	if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
134 		return;
135 
136 	/*
137 	 * Reuse objs from the global free list; they will be reinitialized
138 	 * when allocating.
139 	 *
140 	 * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
141 	 * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
142 	 * sections.
143 	 */
144 	while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) {
145 		raw_spin_lock_irqsave(&pool_lock, flags);
146 		/*
147 		 * Recheck with the lock held as the worker thread might have
148 		 * won the race and freed the global free list already.
149 		 */
150 		while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
151 			obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
152 			hlist_del(&obj->node);
153 			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
154 			hlist_add_head(&obj->node, &obj_pool);
155 			WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
156 		}
157 		raw_spin_unlock_irqrestore(&pool_lock, flags);
158 	}
159 
160 	if (unlikely(!obj_cache))
161 		return;
162 
163 	while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
164 		struct debug_obj *new[ODEBUG_BATCH_SIZE];
165 		int cnt;
166 
167 		for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
168 			new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
169 			if (!new[cnt])
170 				break;
171 		}
172 		if (!cnt)
173 			return;
174 
175 		raw_spin_lock_irqsave(&pool_lock, flags);
176 		while (cnt) {
177 			hlist_add_head(&new[--cnt]->node, &obj_pool);
178 			debug_objects_allocated++;
179 			WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
180 		}
181 		raw_spin_unlock_irqrestore(&pool_lock, flags);
182 	}
183 }
184 
185 /*
186  * Lookup an object in the hash bucket.
187  */
lookup_object(void * addr,struct debug_bucket * b)188 static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
189 {
190 	struct debug_obj *obj;
191 	int cnt = 0;
192 
193 	hlist_for_each_entry(obj, &b->list, node) {
194 		cnt++;
195 		if (obj->object == addr)
196 			return obj;
197 	}
198 	if (cnt > debug_objects_maxchain)
199 		debug_objects_maxchain = cnt;
200 
201 	return NULL;
202 }
203 
204 /*
205  * Allocate a new object from the hlist
206  */
__alloc_object(struct hlist_head * list)207 static struct debug_obj *__alloc_object(struct hlist_head *list)
208 {
209 	struct debug_obj *obj = NULL;
210 
211 	if (list->first) {
212 		obj = hlist_entry(list->first, typeof(*obj), node);
213 		hlist_del(&obj->node);
214 	}
215 
216 	return obj;
217 }
218 
219 static struct debug_obj *
alloc_object(void * addr,struct debug_bucket * b,const struct debug_obj_descr * descr)220 alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
221 {
222 	struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
223 	struct debug_obj *obj;
224 
225 	if (likely(obj_cache)) {
226 		obj = __alloc_object(&percpu_pool->free_objs);
227 		if (obj) {
228 			percpu_pool->obj_free--;
229 			goto init_obj;
230 		}
231 	}
232 
233 	raw_spin_lock(&pool_lock);
234 	obj = __alloc_object(&obj_pool);
235 	if (obj) {
236 		obj_pool_used++;
237 		WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
238 
239 		/*
240 		 * Looking ahead, allocate one batch of debug objects and
241 		 * put them into the percpu free pool.
242 		 */
243 		if (likely(obj_cache)) {
244 			int i;
245 
246 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
247 				struct debug_obj *obj2;
248 
249 				obj2 = __alloc_object(&obj_pool);
250 				if (!obj2)
251 					break;
252 				hlist_add_head(&obj2->node,
253 					       &percpu_pool->free_objs);
254 				percpu_pool->obj_free++;
255 				obj_pool_used++;
256 				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
257 			}
258 		}
259 
260 		if (obj_pool_used > obj_pool_max_used)
261 			obj_pool_max_used = obj_pool_used;
262 
263 		if (obj_pool_free < obj_pool_min_free)
264 			obj_pool_min_free = obj_pool_free;
265 	}
266 	raw_spin_unlock(&pool_lock);
267 
268 init_obj:
269 	if (obj) {
270 		obj->object = addr;
271 		obj->descr  = descr;
272 		obj->state  = ODEBUG_STATE_NONE;
273 		obj->astate = 0;
274 		hlist_add_head(&obj->node, &b->list);
275 	}
276 	return obj;
277 }
278 
279 /*
280  * workqueue function to free objects.
281  *
282  * To reduce contention on the global pool_lock, the actual freeing of
283  * debug objects will be delayed if the pool_lock is busy.
284  */
free_obj_work(struct work_struct * work)285 static void free_obj_work(struct work_struct *work)
286 {
287 	struct hlist_node *tmp;
288 	struct debug_obj *obj;
289 	unsigned long flags;
290 	HLIST_HEAD(tofree);
291 
292 	WRITE_ONCE(obj_freeing, false);
293 	if (!raw_spin_trylock_irqsave(&pool_lock, flags))
294 		return;
295 
296 	if (obj_pool_free >= debug_objects_pool_size)
297 		goto free_objs;
298 
299 	/*
300 	 * The objs on the pool list might be allocated before the work is
301 	 * run, so recheck if pool list it full or not, if not fill pool
302 	 * list from the global free list. As it is likely that a workload
303 	 * may be gearing up to use more and more objects, don't free any
304 	 * of them until the next round.
305 	 */
306 	while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
307 		obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
308 		hlist_del(&obj->node);
309 		hlist_add_head(&obj->node, &obj_pool);
310 		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
311 		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
312 	}
313 	raw_spin_unlock_irqrestore(&pool_lock, flags);
314 	return;
315 
316 free_objs:
317 	/*
318 	 * Pool list is already full and there are still objs on the free
319 	 * list. Move remaining free objs to a temporary list to free the
320 	 * memory outside the pool_lock held region.
321 	 */
322 	if (obj_nr_tofree) {
323 		hlist_move_list(&obj_to_free, &tofree);
324 		debug_objects_freed += obj_nr_tofree;
325 		WRITE_ONCE(obj_nr_tofree, 0);
326 	}
327 	raw_spin_unlock_irqrestore(&pool_lock, flags);
328 
329 	hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
330 		hlist_del(&obj->node);
331 		kmem_cache_free(obj_cache, obj);
332 	}
333 }
334 
__free_object(struct debug_obj * obj)335 static void __free_object(struct debug_obj *obj)
336 {
337 	struct debug_obj *objs[ODEBUG_BATCH_SIZE];
338 	struct debug_percpu_free *percpu_pool;
339 	int lookahead_count = 0;
340 	unsigned long flags;
341 	bool work;
342 
343 	local_irq_save(flags);
344 	if (!obj_cache)
345 		goto free_to_obj_pool;
346 
347 	/*
348 	 * Try to free it into the percpu pool first.
349 	 */
350 	percpu_pool = this_cpu_ptr(&percpu_obj_pool);
351 	if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
352 		hlist_add_head(&obj->node, &percpu_pool->free_objs);
353 		percpu_pool->obj_free++;
354 		local_irq_restore(flags);
355 		return;
356 	}
357 
358 	/*
359 	 * As the percpu pool is full, look ahead and pull out a batch
360 	 * of objects from the percpu pool and free them as well.
361 	 */
362 	for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
363 		objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
364 		if (!objs[lookahead_count])
365 			break;
366 		percpu_pool->obj_free--;
367 	}
368 
369 free_to_obj_pool:
370 	raw_spin_lock(&pool_lock);
371 	work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
372 	       (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
373 	obj_pool_used--;
374 
375 	if (work) {
376 		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
377 		hlist_add_head(&obj->node, &obj_to_free);
378 		if (lookahead_count) {
379 			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
380 			obj_pool_used -= lookahead_count;
381 			while (lookahead_count) {
382 				hlist_add_head(&objs[--lookahead_count]->node,
383 					       &obj_to_free);
384 			}
385 		}
386 
387 		if ((obj_pool_free > debug_objects_pool_size) &&
388 		    (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
389 			int i;
390 
391 			/*
392 			 * Free one more batch of objects from obj_pool.
393 			 */
394 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
395 				obj = __alloc_object(&obj_pool);
396 				hlist_add_head(&obj->node, &obj_to_free);
397 				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
398 				WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
399 			}
400 		}
401 	} else {
402 		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
403 		hlist_add_head(&obj->node, &obj_pool);
404 		if (lookahead_count) {
405 			WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
406 			obj_pool_used -= lookahead_count;
407 			while (lookahead_count) {
408 				hlist_add_head(&objs[--lookahead_count]->node,
409 					       &obj_pool);
410 			}
411 		}
412 	}
413 	raw_spin_unlock(&pool_lock);
414 	local_irq_restore(flags);
415 }
416 
417 /*
418  * Put the object back into the pool and schedule work to free objects
419  * if necessary.
420  */
free_object(struct debug_obj * obj)421 static void free_object(struct debug_obj *obj)
422 {
423 	__free_object(obj);
424 	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
425 		WRITE_ONCE(obj_freeing, true);
426 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
427 	}
428 }
429 
430 #ifdef CONFIG_HOTPLUG_CPU
object_cpu_offline(unsigned int cpu)431 static int object_cpu_offline(unsigned int cpu)
432 {
433 	struct debug_percpu_free *percpu_pool;
434 	struct hlist_node *tmp;
435 	struct debug_obj *obj;
436 	unsigned long flags;
437 
438 	/* Remote access is safe as the CPU is dead already */
439 	percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
440 	hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
441 		hlist_del(&obj->node);
442 		kmem_cache_free(obj_cache, obj);
443 	}
444 
445 	raw_spin_lock_irqsave(&pool_lock, flags);
446 	obj_pool_used -= percpu_pool->obj_free;
447 	debug_objects_freed += percpu_pool->obj_free;
448 	raw_spin_unlock_irqrestore(&pool_lock, flags);
449 
450 	percpu_pool->obj_free = 0;
451 
452 	return 0;
453 }
454 #endif
455 
456 /*
457  * We run out of memory. That means we probably have tons of objects
458  * allocated.
459  */
debug_objects_oom(void)460 static void debug_objects_oom(void)
461 {
462 	struct debug_bucket *db = obj_hash;
463 	struct hlist_node *tmp;
464 	HLIST_HEAD(freelist);
465 	struct debug_obj *obj;
466 	unsigned long flags;
467 	int i;
468 
469 	pr_warn("Out of memory. ODEBUG disabled\n");
470 
471 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
472 		raw_spin_lock_irqsave(&db->lock, flags);
473 		hlist_move_list(&db->list, &freelist);
474 		raw_spin_unlock_irqrestore(&db->lock, flags);
475 
476 		/* Now free them */
477 		hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
478 			hlist_del(&obj->node);
479 			free_object(obj);
480 		}
481 	}
482 }
483 
484 /*
485  * We use the pfn of the address for the hash. That way we can check
486  * for freed objects simply by checking the affected bucket.
487  */
get_bucket(unsigned long addr)488 static struct debug_bucket *get_bucket(unsigned long addr)
489 {
490 	unsigned long hash;
491 
492 	hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
493 	return &obj_hash[hash];
494 }
495 
debug_print_object(struct debug_obj * obj,char * msg)496 static void debug_print_object(struct debug_obj *obj, char *msg)
497 {
498 	const struct debug_obj_descr *descr = obj->descr;
499 	static int limit;
500 
501 	/*
502 	 * Don't report if lookup_object_or_alloc() by the current thread
503 	 * failed because lookup_object_or_alloc()/debug_objects_oom() by a
504 	 * concurrent thread turned off debug_objects_enabled and cleared
505 	 * the hash buckets.
506 	 */
507 	if (!debug_objects_enabled)
508 		return;
509 
510 	if (limit < 5 && descr != descr_test) {
511 		void *hint = descr->debug_hint ?
512 			descr->debug_hint(obj->object) : NULL;
513 		limit++;
514 		WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
515 				 "object: %p object type: %s hint: %pS\n",
516 			msg, obj_states[obj->state], obj->astate,
517 			obj->object, descr->name, hint);
518 	}
519 	debug_objects_warnings++;
520 }
521 
522 /*
523  * Try to repair the damage, so we have a better chance to get useful
524  * debug output.
525  */
526 static bool
debug_object_fixup(bool (* fixup)(void * addr,enum debug_obj_state state),void * addr,enum debug_obj_state state)527 debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
528 		   void * addr, enum debug_obj_state state)
529 {
530 	if (fixup && fixup(addr, state)) {
531 		debug_objects_fixups++;
532 		return true;
533 	}
534 	return false;
535 }
536 
debug_object_is_on_stack(void * addr,int onstack)537 static void debug_object_is_on_stack(void *addr, int onstack)
538 {
539 	int is_on_stack;
540 	static int limit;
541 
542 	if (limit > 4)
543 		return;
544 
545 	is_on_stack = object_is_on_stack(addr);
546 	if (is_on_stack == onstack)
547 		return;
548 
549 	limit++;
550 	if (is_on_stack)
551 		pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
552 			 task_stack_page(current));
553 	else
554 		pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
555 			 task_stack_page(current));
556 
557 	WARN_ON(1);
558 }
559 
lookup_object_or_alloc(void * addr,struct debug_bucket * b,const struct debug_obj_descr * descr,bool onstack,bool alloc_ifstatic)560 static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
561 						const struct debug_obj_descr *descr,
562 						bool onstack, bool alloc_ifstatic)
563 {
564 	struct debug_obj *obj = lookup_object(addr, b);
565 	enum debug_obj_state state = ODEBUG_STATE_NONE;
566 
567 	if (likely(obj))
568 		return obj;
569 
570 	/*
571 	 * debug_object_init() unconditionally allocates untracked
572 	 * objects. It does not matter whether it is a static object or
573 	 * not.
574 	 *
575 	 * debug_object_assert_init() and debug_object_activate() allow
576 	 * allocation only if the descriptor callback confirms that the
577 	 * object is static and considered initialized. For non-static
578 	 * objects the allocation needs to be done from the fixup callback.
579 	 */
580 	if (unlikely(alloc_ifstatic)) {
581 		if (!descr->is_static_object || !descr->is_static_object(addr))
582 			return ERR_PTR(-ENOENT);
583 		/* Statically allocated objects are considered initialized */
584 		state = ODEBUG_STATE_INIT;
585 	}
586 
587 	obj = alloc_object(addr, b, descr);
588 	if (likely(obj)) {
589 		obj->state = state;
590 		debug_object_is_on_stack(addr, onstack);
591 		return obj;
592 	}
593 
594 	/* Out of memory. Do the cleanup outside of the locked region */
595 	debug_objects_enabled = 0;
596 	return NULL;
597 }
598 
debug_objects_fill_pool(void)599 static void debug_objects_fill_pool(void)
600 {
601 	/*
602 	 * On RT enabled kernels the pool refill must happen in preemptible
603 	 * context -- for !RT kernels we rely on the fact that spinlock_t and
604 	 * raw_spinlock_t are basically the same type and this lock-type
605 	 * inversion works just fine.
606 	 */
607 	if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible()) {
608 		/*
609 		 * Annotate away the spinlock_t inside raw_spinlock_t warning
610 		 * by temporarily raising the wait-type to WAIT_SLEEP, matching
611 		 * the preemptible() condition above.
612 		 */
613 		static DEFINE_WAIT_OVERRIDE_MAP(fill_pool_map, LD_WAIT_SLEEP);
614 		lock_map_acquire_try(&fill_pool_map);
615 		fill_pool();
616 		lock_map_release(&fill_pool_map);
617 	}
618 }
619 
620 static void
__debug_object_init(void * addr,const struct debug_obj_descr * descr,int onstack)621 __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
622 {
623 	enum debug_obj_state state;
624 	struct debug_bucket *db;
625 	struct debug_obj *obj;
626 	unsigned long flags;
627 
628 	debug_objects_fill_pool();
629 
630 	db = get_bucket((unsigned long) addr);
631 
632 	raw_spin_lock_irqsave(&db->lock, flags);
633 
634 	obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
635 	if (unlikely(!obj)) {
636 		raw_spin_unlock_irqrestore(&db->lock, flags);
637 		debug_objects_oom();
638 		return;
639 	}
640 
641 	switch (obj->state) {
642 	case ODEBUG_STATE_NONE:
643 	case ODEBUG_STATE_INIT:
644 	case ODEBUG_STATE_INACTIVE:
645 		obj->state = ODEBUG_STATE_INIT;
646 		break;
647 
648 	case ODEBUG_STATE_ACTIVE:
649 		state = obj->state;
650 		raw_spin_unlock_irqrestore(&db->lock, flags);
651 		debug_print_object(obj, "init");
652 		debug_object_fixup(descr->fixup_init, addr, state);
653 		return;
654 
655 	case ODEBUG_STATE_DESTROYED:
656 		raw_spin_unlock_irqrestore(&db->lock, flags);
657 		debug_print_object(obj, "init");
658 		return;
659 	default:
660 		break;
661 	}
662 
663 	raw_spin_unlock_irqrestore(&db->lock, flags);
664 }
665 
666 /**
667  * debug_object_init - debug checks when an object is initialized
668  * @addr:	address of the object
669  * @descr:	pointer to an object specific debug description structure
670  */
debug_object_init(void * addr,const struct debug_obj_descr * descr)671 void debug_object_init(void *addr, const struct debug_obj_descr *descr)
672 {
673 	if (!debug_objects_enabled)
674 		return;
675 
676 	__debug_object_init(addr, descr, 0);
677 }
678 EXPORT_SYMBOL_GPL(debug_object_init);
679 
680 /**
681  * debug_object_init_on_stack - debug checks when an object on stack is
682  *				initialized
683  * @addr:	address of the object
684  * @descr:	pointer to an object specific debug description structure
685  */
debug_object_init_on_stack(void * addr,const struct debug_obj_descr * descr)686 void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
687 {
688 	if (!debug_objects_enabled)
689 		return;
690 
691 	__debug_object_init(addr, descr, 1);
692 }
693 EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
694 
695 /**
696  * debug_object_activate - debug checks when an object is activated
697  * @addr:	address of the object
698  * @descr:	pointer to an object specific debug description structure
699  * Returns 0 for success, -EINVAL for check failed.
700  */
debug_object_activate(void * addr,const struct debug_obj_descr * descr)701 int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
702 {
703 	struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
704 	enum debug_obj_state state;
705 	struct debug_bucket *db;
706 	struct debug_obj *obj;
707 	unsigned long flags;
708 	int ret;
709 
710 	if (!debug_objects_enabled)
711 		return 0;
712 
713 	debug_objects_fill_pool();
714 
715 	db = get_bucket((unsigned long) addr);
716 
717 	raw_spin_lock_irqsave(&db->lock, flags);
718 
719 	obj = lookup_object_or_alloc(addr, db, descr, false, true);
720 	if (likely(!IS_ERR_OR_NULL(obj))) {
721 		bool print_object = false;
722 
723 		switch (obj->state) {
724 		case ODEBUG_STATE_INIT:
725 		case ODEBUG_STATE_INACTIVE:
726 			obj->state = ODEBUG_STATE_ACTIVE;
727 			ret = 0;
728 			break;
729 
730 		case ODEBUG_STATE_ACTIVE:
731 			state = obj->state;
732 			raw_spin_unlock_irqrestore(&db->lock, flags);
733 			debug_print_object(obj, "activate");
734 			ret = debug_object_fixup(descr->fixup_activate, addr, state);
735 			return ret ? 0 : -EINVAL;
736 
737 		case ODEBUG_STATE_DESTROYED:
738 			print_object = true;
739 			ret = -EINVAL;
740 			break;
741 		default:
742 			ret = 0;
743 			break;
744 		}
745 		raw_spin_unlock_irqrestore(&db->lock, flags);
746 		if (print_object)
747 			debug_print_object(obj, "activate");
748 		return ret;
749 	}
750 
751 	raw_spin_unlock_irqrestore(&db->lock, flags);
752 
753 	/* If NULL the allocation has hit OOM */
754 	if (!obj) {
755 		debug_objects_oom();
756 		return 0;
757 	}
758 
759 	/* Object is neither static nor tracked. It's not initialized */
760 	debug_print_object(&o, "activate");
761 	ret = debug_object_fixup(descr->fixup_activate, addr, ODEBUG_STATE_NOTAVAILABLE);
762 	return ret ? 0 : -EINVAL;
763 }
764 EXPORT_SYMBOL_GPL(debug_object_activate);
765 
766 /**
767  * debug_object_deactivate - debug checks when an object is deactivated
768  * @addr:	address of the object
769  * @descr:	pointer to an object specific debug description structure
770  */
debug_object_deactivate(void * addr,const struct debug_obj_descr * descr)771 void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
772 {
773 	struct debug_bucket *db;
774 	struct debug_obj *obj;
775 	unsigned long flags;
776 	bool print_object = false;
777 
778 	if (!debug_objects_enabled)
779 		return;
780 
781 	db = get_bucket((unsigned long) addr);
782 
783 	raw_spin_lock_irqsave(&db->lock, flags);
784 
785 	obj = lookup_object(addr, db);
786 	if (obj) {
787 		switch (obj->state) {
788 		case ODEBUG_STATE_INIT:
789 		case ODEBUG_STATE_INACTIVE:
790 		case ODEBUG_STATE_ACTIVE:
791 			if (!obj->astate)
792 				obj->state = ODEBUG_STATE_INACTIVE;
793 			else
794 				print_object = true;
795 			break;
796 
797 		case ODEBUG_STATE_DESTROYED:
798 			print_object = true;
799 			break;
800 		default:
801 			break;
802 		}
803 	}
804 
805 	raw_spin_unlock_irqrestore(&db->lock, flags);
806 	if (!obj) {
807 		struct debug_obj o = { .object = addr,
808 				       .state = ODEBUG_STATE_NOTAVAILABLE,
809 				       .descr = descr };
810 
811 		debug_print_object(&o, "deactivate");
812 	} else if (print_object) {
813 		debug_print_object(obj, "deactivate");
814 	}
815 }
816 EXPORT_SYMBOL_GPL(debug_object_deactivate);
817 
818 /**
819  * debug_object_destroy - debug checks when an object is destroyed
820  * @addr:	address of the object
821  * @descr:	pointer to an object specific debug description structure
822  */
debug_object_destroy(void * addr,const struct debug_obj_descr * descr)823 void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
824 {
825 	enum debug_obj_state state;
826 	struct debug_bucket *db;
827 	struct debug_obj *obj;
828 	unsigned long flags;
829 	bool print_object = false;
830 
831 	if (!debug_objects_enabled)
832 		return;
833 
834 	db = get_bucket((unsigned long) addr);
835 
836 	raw_spin_lock_irqsave(&db->lock, flags);
837 
838 	obj = lookup_object(addr, db);
839 	if (!obj)
840 		goto out_unlock;
841 
842 	switch (obj->state) {
843 	case ODEBUG_STATE_NONE:
844 	case ODEBUG_STATE_INIT:
845 	case ODEBUG_STATE_INACTIVE:
846 		obj->state = ODEBUG_STATE_DESTROYED;
847 		break;
848 	case ODEBUG_STATE_ACTIVE:
849 		state = obj->state;
850 		raw_spin_unlock_irqrestore(&db->lock, flags);
851 		debug_print_object(obj, "destroy");
852 		debug_object_fixup(descr->fixup_destroy, addr, state);
853 		return;
854 
855 	case ODEBUG_STATE_DESTROYED:
856 		print_object = true;
857 		break;
858 	default:
859 		break;
860 	}
861 out_unlock:
862 	raw_spin_unlock_irqrestore(&db->lock, flags);
863 	if (print_object)
864 		debug_print_object(obj, "destroy");
865 }
866 EXPORT_SYMBOL_GPL(debug_object_destroy);
867 
868 /**
869  * debug_object_free - debug checks when an object is freed
870  * @addr:	address of the object
871  * @descr:	pointer to an object specific debug description structure
872  */
debug_object_free(void * addr,const struct debug_obj_descr * descr)873 void debug_object_free(void *addr, const struct debug_obj_descr *descr)
874 {
875 	enum debug_obj_state state;
876 	struct debug_bucket *db;
877 	struct debug_obj *obj;
878 	unsigned long flags;
879 
880 	if (!debug_objects_enabled)
881 		return;
882 
883 	db = get_bucket((unsigned long) addr);
884 
885 	raw_spin_lock_irqsave(&db->lock, flags);
886 
887 	obj = lookup_object(addr, db);
888 	if (!obj)
889 		goto out_unlock;
890 
891 	switch (obj->state) {
892 	case ODEBUG_STATE_ACTIVE:
893 		state = obj->state;
894 		raw_spin_unlock_irqrestore(&db->lock, flags);
895 		debug_print_object(obj, "free");
896 		debug_object_fixup(descr->fixup_free, addr, state);
897 		return;
898 	default:
899 		hlist_del(&obj->node);
900 		raw_spin_unlock_irqrestore(&db->lock, flags);
901 		free_object(obj);
902 		return;
903 	}
904 out_unlock:
905 	raw_spin_unlock_irqrestore(&db->lock, flags);
906 }
907 EXPORT_SYMBOL_GPL(debug_object_free);
908 
909 /**
910  * debug_object_assert_init - debug checks when object should be init-ed
911  * @addr:	address of the object
912  * @descr:	pointer to an object specific debug description structure
913  */
debug_object_assert_init(void * addr,const struct debug_obj_descr * descr)914 void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
915 {
916 	struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
917 	struct debug_bucket *db;
918 	struct debug_obj *obj;
919 	unsigned long flags;
920 
921 	if (!debug_objects_enabled)
922 		return;
923 
924 	debug_objects_fill_pool();
925 
926 	db = get_bucket((unsigned long) addr);
927 
928 	raw_spin_lock_irqsave(&db->lock, flags);
929 	obj = lookup_object_or_alloc(addr, db, descr, false, true);
930 	raw_spin_unlock_irqrestore(&db->lock, flags);
931 	if (likely(!IS_ERR_OR_NULL(obj)))
932 		return;
933 
934 	/* If NULL the allocation has hit OOM */
935 	if (!obj) {
936 		debug_objects_oom();
937 		return;
938 	}
939 
940 	/* Object is neither tracked nor static. It's not initialized. */
941 	debug_print_object(&o, "assert_init");
942 	debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
943 }
944 EXPORT_SYMBOL_GPL(debug_object_assert_init);
945 
946 /**
947  * debug_object_active_state - debug checks object usage state machine
948  * @addr:	address of the object
949  * @descr:	pointer to an object specific debug description structure
950  * @expect:	expected state
951  * @next:	state to move to if expected state is found
952  */
953 void
debug_object_active_state(void * addr,const struct debug_obj_descr * descr,unsigned int expect,unsigned int next)954 debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
955 			  unsigned int expect, unsigned int next)
956 {
957 	struct debug_bucket *db;
958 	struct debug_obj *obj;
959 	unsigned long flags;
960 	bool print_object = false;
961 
962 	if (!debug_objects_enabled)
963 		return;
964 
965 	db = get_bucket((unsigned long) addr);
966 
967 	raw_spin_lock_irqsave(&db->lock, flags);
968 
969 	obj = lookup_object(addr, db);
970 	if (obj) {
971 		switch (obj->state) {
972 		case ODEBUG_STATE_ACTIVE:
973 			if (obj->astate == expect)
974 				obj->astate = next;
975 			else
976 				print_object = true;
977 			break;
978 
979 		default:
980 			print_object = true;
981 			break;
982 		}
983 	}
984 
985 	raw_spin_unlock_irqrestore(&db->lock, flags);
986 	if (!obj) {
987 		struct debug_obj o = { .object = addr,
988 				       .state = ODEBUG_STATE_NOTAVAILABLE,
989 				       .descr = descr };
990 
991 		debug_print_object(&o, "active_state");
992 	} else if (print_object) {
993 		debug_print_object(obj, "active_state");
994 	}
995 }
996 EXPORT_SYMBOL_GPL(debug_object_active_state);
997 
998 #ifdef CONFIG_DEBUG_OBJECTS_FREE
__debug_check_no_obj_freed(const void * address,unsigned long size)999 static void __debug_check_no_obj_freed(const void *address, unsigned long size)
1000 {
1001 	unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
1002 	const struct debug_obj_descr *descr;
1003 	enum debug_obj_state state;
1004 	struct debug_bucket *db;
1005 	struct hlist_node *tmp;
1006 	struct debug_obj *obj;
1007 	int cnt, objs_checked = 0;
1008 
1009 	saddr = (unsigned long) address;
1010 	eaddr = saddr + size;
1011 	paddr = saddr & ODEBUG_CHUNK_MASK;
1012 	chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
1013 	chunks >>= ODEBUG_CHUNK_SHIFT;
1014 
1015 	for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
1016 		db = get_bucket(paddr);
1017 
1018 repeat:
1019 		cnt = 0;
1020 		raw_spin_lock_irqsave(&db->lock, flags);
1021 		hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
1022 			cnt++;
1023 			oaddr = (unsigned long) obj->object;
1024 			if (oaddr < saddr || oaddr >= eaddr)
1025 				continue;
1026 
1027 			switch (obj->state) {
1028 			case ODEBUG_STATE_ACTIVE:
1029 				descr = obj->descr;
1030 				state = obj->state;
1031 				raw_spin_unlock_irqrestore(&db->lock, flags);
1032 				debug_print_object(obj, "free");
1033 				debug_object_fixup(descr->fixup_free,
1034 						   (void *) oaddr, state);
1035 				goto repeat;
1036 			default:
1037 				hlist_del(&obj->node);
1038 				__free_object(obj);
1039 				break;
1040 			}
1041 		}
1042 		raw_spin_unlock_irqrestore(&db->lock, flags);
1043 
1044 		if (cnt > debug_objects_maxchain)
1045 			debug_objects_maxchain = cnt;
1046 
1047 		objs_checked += cnt;
1048 	}
1049 
1050 	if (objs_checked > debug_objects_maxchecked)
1051 		debug_objects_maxchecked = objs_checked;
1052 
1053 	/* Schedule work to actually kmem_cache_free() objects */
1054 	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
1055 		WRITE_ONCE(obj_freeing, true);
1056 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
1057 	}
1058 }
1059 
debug_check_no_obj_freed(const void * address,unsigned long size)1060 void debug_check_no_obj_freed(const void *address, unsigned long size)
1061 {
1062 	if (debug_objects_enabled)
1063 		__debug_check_no_obj_freed(address, size);
1064 }
1065 #endif
1066 
1067 #ifdef CONFIG_DEBUG_FS
1068 
debug_stats_show(struct seq_file * m,void * v)1069 static int debug_stats_show(struct seq_file *m, void *v)
1070 {
1071 	int cpu, obj_percpu_free = 0;
1072 
1073 	for_each_possible_cpu(cpu)
1074 		obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
1075 
1076 	seq_printf(m, "max_chain     :%d\n", debug_objects_maxchain);
1077 	seq_printf(m, "max_checked   :%d\n", debug_objects_maxchecked);
1078 	seq_printf(m, "warnings      :%d\n", debug_objects_warnings);
1079 	seq_printf(m, "fixups        :%d\n", debug_objects_fixups);
1080 	seq_printf(m, "pool_free     :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
1081 	seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
1082 	seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
1083 	seq_printf(m, "pool_used     :%d\n", obj_pool_used - obj_percpu_free);
1084 	seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
1085 	seq_printf(m, "on_free_list  :%d\n", READ_ONCE(obj_nr_tofree));
1086 	seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
1087 	seq_printf(m, "objs_freed    :%d\n", debug_objects_freed);
1088 	return 0;
1089 }
1090 DEFINE_SHOW_ATTRIBUTE(debug_stats);
1091 
debug_objects_init_debugfs(void)1092 static int __init debug_objects_init_debugfs(void)
1093 {
1094 	struct dentry *dbgdir;
1095 
1096 	if (!debug_objects_enabled)
1097 		return 0;
1098 
1099 	dbgdir = debugfs_create_dir("debug_objects", NULL);
1100 
1101 	debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
1102 
1103 	return 0;
1104 }
1105 __initcall(debug_objects_init_debugfs);
1106 
1107 #else
debug_objects_init_debugfs(void)1108 static inline void debug_objects_init_debugfs(void) { }
1109 #endif
1110 
1111 #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
1112 
1113 /* Random data structure for the self test */
1114 struct self_test {
1115 	unsigned long	dummy1[6];
1116 	int		static_init;
1117 	unsigned long	dummy2[3];
1118 };
1119 
1120 static __initconst const struct debug_obj_descr descr_type_test;
1121 
is_static_object(void * addr)1122 static bool __init is_static_object(void *addr)
1123 {
1124 	struct self_test *obj = addr;
1125 
1126 	return obj->static_init;
1127 }
1128 
1129 /*
1130  * fixup_init is called when:
1131  * - an active object is initialized
1132  */
fixup_init(void * addr,enum debug_obj_state state)1133 static bool __init fixup_init(void *addr, enum debug_obj_state state)
1134 {
1135 	struct self_test *obj = addr;
1136 
1137 	switch (state) {
1138 	case ODEBUG_STATE_ACTIVE:
1139 		debug_object_deactivate(obj, &descr_type_test);
1140 		debug_object_init(obj, &descr_type_test);
1141 		return true;
1142 	default:
1143 		return false;
1144 	}
1145 }
1146 
1147 /*
1148  * fixup_activate is called when:
1149  * - an active object is activated
1150  * - an unknown non-static object is activated
1151  */
fixup_activate(void * addr,enum debug_obj_state state)1152 static bool __init fixup_activate(void *addr, enum debug_obj_state state)
1153 {
1154 	struct self_test *obj = addr;
1155 
1156 	switch (state) {
1157 	case ODEBUG_STATE_NOTAVAILABLE:
1158 		return true;
1159 	case ODEBUG_STATE_ACTIVE:
1160 		debug_object_deactivate(obj, &descr_type_test);
1161 		debug_object_activate(obj, &descr_type_test);
1162 		return true;
1163 
1164 	default:
1165 		return false;
1166 	}
1167 }
1168 
1169 /*
1170  * fixup_destroy is called when:
1171  * - an active object is destroyed
1172  */
fixup_destroy(void * addr,enum debug_obj_state state)1173 static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
1174 {
1175 	struct self_test *obj = addr;
1176 
1177 	switch (state) {
1178 	case ODEBUG_STATE_ACTIVE:
1179 		debug_object_deactivate(obj, &descr_type_test);
1180 		debug_object_destroy(obj, &descr_type_test);
1181 		return true;
1182 	default:
1183 		return false;
1184 	}
1185 }
1186 
1187 /*
1188  * fixup_free is called when:
1189  * - an active object is freed
1190  */
fixup_free(void * addr,enum debug_obj_state state)1191 static bool __init fixup_free(void *addr, enum debug_obj_state state)
1192 {
1193 	struct self_test *obj = addr;
1194 
1195 	switch (state) {
1196 	case ODEBUG_STATE_ACTIVE:
1197 		debug_object_deactivate(obj, &descr_type_test);
1198 		debug_object_free(obj, &descr_type_test);
1199 		return true;
1200 	default:
1201 		return false;
1202 	}
1203 }
1204 
1205 static int __init
check_results(void * addr,enum debug_obj_state state,int fixups,int warnings)1206 check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
1207 {
1208 	struct debug_bucket *db;
1209 	struct debug_obj *obj;
1210 	unsigned long flags;
1211 	int res = -EINVAL;
1212 
1213 	db = get_bucket((unsigned long) addr);
1214 
1215 	raw_spin_lock_irqsave(&db->lock, flags);
1216 
1217 	obj = lookup_object(addr, db);
1218 	if (!obj && state != ODEBUG_STATE_NONE) {
1219 		WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
1220 		goto out;
1221 	}
1222 	if (obj && obj->state != state) {
1223 		WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
1224 		       obj->state, state);
1225 		goto out;
1226 	}
1227 	if (fixups != debug_objects_fixups) {
1228 		WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
1229 		       fixups, debug_objects_fixups);
1230 		goto out;
1231 	}
1232 	if (warnings != debug_objects_warnings) {
1233 		WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
1234 		       warnings, debug_objects_warnings);
1235 		goto out;
1236 	}
1237 	res = 0;
1238 out:
1239 	raw_spin_unlock_irqrestore(&db->lock, flags);
1240 	if (res)
1241 		debug_objects_enabled = 0;
1242 	return res;
1243 }
1244 
1245 static __initconst const struct debug_obj_descr descr_type_test = {
1246 	.name			= "selftest",
1247 	.is_static_object	= is_static_object,
1248 	.fixup_init		= fixup_init,
1249 	.fixup_activate		= fixup_activate,
1250 	.fixup_destroy		= fixup_destroy,
1251 	.fixup_free		= fixup_free,
1252 };
1253 
1254 static __initdata struct self_test obj = { .static_init = 0 };
1255 
debug_objects_selftest(void)1256 static void __init debug_objects_selftest(void)
1257 {
1258 	int fixups, oldfixups, warnings, oldwarnings;
1259 	unsigned long flags;
1260 
1261 	local_irq_save(flags);
1262 
1263 	fixups = oldfixups = debug_objects_fixups;
1264 	warnings = oldwarnings = debug_objects_warnings;
1265 	descr_test = &descr_type_test;
1266 
1267 	debug_object_init(&obj, &descr_type_test);
1268 	if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1269 		goto out;
1270 	debug_object_activate(&obj, &descr_type_test);
1271 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1272 		goto out;
1273 	debug_object_activate(&obj, &descr_type_test);
1274 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
1275 		goto out;
1276 	debug_object_deactivate(&obj, &descr_type_test);
1277 	if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
1278 		goto out;
1279 	debug_object_destroy(&obj, &descr_type_test);
1280 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
1281 		goto out;
1282 	debug_object_init(&obj, &descr_type_test);
1283 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1284 		goto out;
1285 	debug_object_activate(&obj, &descr_type_test);
1286 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1287 		goto out;
1288 	debug_object_deactivate(&obj, &descr_type_test);
1289 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1290 		goto out;
1291 	debug_object_free(&obj, &descr_type_test);
1292 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1293 		goto out;
1294 
1295 	obj.static_init = 1;
1296 	debug_object_activate(&obj, &descr_type_test);
1297 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1298 		goto out;
1299 	debug_object_init(&obj, &descr_type_test);
1300 	if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
1301 		goto out;
1302 	debug_object_free(&obj, &descr_type_test);
1303 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1304 		goto out;
1305 
1306 #ifdef CONFIG_DEBUG_OBJECTS_FREE
1307 	debug_object_init(&obj, &descr_type_test);
1308 	if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1309 		goto out;
1310 	debug_object_activate(&obj, &descr_type_test);
1311 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1312 		goto out;
1313 	__debug_check_no_obj_freed(&obj, sizeof(obj));
1314 	if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
1315 		goto out;
1316 #endif
1317 	pr_info("selftest passed\n");
1318 
1319 out:
1320 	debug_objects_fixups = oldfixups;
1321 	debug_objects_warnings = oldwarnings;
1322 	descr_test = NULL;
1323 
1324 	local_irq_restore(flags);
1325 }
1326 #else
debug_objects_selftest(void)1327 static inline void debug_objects_selftest(void) { }
1328 #endif
1329 
1330 /*
1331  * Called during early boot to initialize the hash buckets and link
1332  * the static object pool objects into the poll list. After this call
1333  * the object tracker is fully operational.
1334  */
debug_objects_early_init(void)1335 void __init debug_objects_early_init(void)
1336 {
1337 	int i;
1338 
1339 	for (i = 0; i < ODEBUG_HASH_SIZE; i++)
1340 		raw_spin_lock_init(&obj_hash[i].lock);
1341 
1342 	for (i = 0; i < ODEBUG_POOL_SIZE; i++)
1343 		hlist_add_head(&obj_static_pool[i].node, &obj_pool);
1344 }
1345 
1346 /*
1347  * Convert the statically allocated objects to dynamic ones:
1348  */
debug_objects_replace_static_objects(void)1349 static int __init debug_objects_replace_static_objects(void)
1350 {
1351 	struct debug_bucket *db = obj_hash;
1352 	struct hlist_node *tmp;
1353 	struct debug_obj *obj, *new;
1354 	HLIST_HEAD(objects);
1355 	int i, cnt = 0;
1356 
1357 	for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
1358 		obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
1359 		if (!obj)
1360 			goto free;
1361 		hlist_add_head(&obj->node, &objects);
1362 	}
1363 
1364 	debug_objects_allocated += i;
1365 
1366 	/*
1367 	 * debug_objects_mem_init() is now called early that only one CPU is up
1368 	 * and interrupts have been disabled, so it is safe to replace the
1369 	 * active object references.
1370 	 */
1371 
1372 	/* Remove the statically allocated objects from the pool */
1373 	hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
1374 		hlist_del(&obj->node);
1375 	/* Move the allocated objects to the pool */
1376 	hlist_move_list(&objects, &obj_pool);
1377 
1378 	/* Replace the active object references */
1379 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
1380 		hlist_move_list(&db->list, &objects);
1381 
1382 		hlist_for_each_entry(obj, &objects, node) {
1383 			new = hlist_entry(obj_pool.first, typeof(*obj), node);
1384 			hlist_del(&new->node);
1385 			/* copy object data */
1386 			*new = *obj;
1387 			hlist_add_head(&new->node, &db->list);
1388 			cnt++;
1389 		}
1390 	}
1391 
1392 	pr_debug("%d of %d active objects replaced\n",
1393 		 cnt, obj_pool_used);
1394 	return 0;
1395 free:
1396 	hlist_for_each_entry_safe(obj, tmp, &objects, node) {
1397 		hlist_del(&obj->node);
1398 		kmem_cache_free(obj_cache, obj);
1399 	}
1400 	return -ENOMEM;
1401 }
1402 
1403 /*
1404  * Called after the kmem_caches are functional to setup a dedicated
1405  * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
1406  * prevents that the debug code is called on kmem_cache_free() for the
1407  * debug tracker objects to avoid recursive calls.
1408  */
debug_objects_mem_init(void)1409 void __init debug_objects_mem_init(void)
1410 {
1411 	int cpu, extras;
1412 
1413 	if (!debug_objects_enabled)
1414 		return;
1415 
1416 	/*
1417 	 * Initialize the percpu object pools
1418 	 *
1419 	 * Initialization is not strictly necessary, but was done for
1420 	 * completeness.
1421 	 */
1422 	for_each_possible_cpu(cpu)
1423 		INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
1424 
1425 	obj_cache = kmem_cache_create("debug_objects_cache",
1426 				      sizeof (struct debug_obj), 0,
1427 				      SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
1428 				      NULL);
1429 
1430 	if (!obj_cache || debug_objects_replace_static_objects()) {
1431 		debug_objects_enabled = 0;
1432 		kmem_cache_destroy(obj_cache);
1433 		pr_warn("out of memory.\n");
1434 		return;
1435 	} else
1436 		debug_objects_selftest();
1437 
1438 #ifdef CONFIG_HOTPLUG_CPU
1439 	cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
1440 					object_cpu_offline);
1441 #endif
1442 
1443 	/*
1444 	 * Increase the thresholds for allocating and freeing objects
1445 	 * according to the number of possible CPUs available in the system.
1446 	 */
1447 	extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
1448 	debug_objects_pool_size += extras;
1449 	debug_objects_pool_min_level += extras;
1450 }
1451