Searched refs:GameClockAc (Results 1 – 4 of 4) sorted by relevance
602 if (skutable->DriverReportedClocks.GameClockAc && in smu_v13_0_7_set_default_dpm_table()604 skutable->DriverReportedClocks.GameClockAc)) { in smu_v13_0_7_set_default_dpm_table()606 skutable->DriverReportedClocks.GameClockAc; in smu_v13_0_7_set_default_dpm_table()607 dpm_table->max = skutable->DriverReportedClocks.GameClockAc; in smu_v13_0_7_set_default_dpm_table()1853 if (driver_clocks.GameClockAc && in smu_v13_0_7_populate_umd_state_clk()1854 (driver_clocks.GameClockAc < gfx_table->max)) in smu_v13_0_7_populate_umd_state_clk()1855 pstate_table->gfxclk_pstate.peak = driver_clocks.GameClockAc; in smu_v13_0_7_populate_umd_state_clk()
613 if (skutable->DriverReportedClocks.GameClockAc && in smu_v13_0_0_set_default_dpm_table()615 skutable->DriverReportedClocks.GameClockAc)) { in smu_v13_0_0_set_default_dpm_table()617 skutable->DriverReportedClocks.GameClockAc; in smu_v13_0_0_set_default_dpm_table()618 dpm_table->max = skutable->DriverReportedClocks.GameClockAc; in smu_v13_0_0_set_default_dpm_table()1878 if (driver_clocks.GameClockAc && in smu_v13_0_0_populate_umd_state_clk()1879 (driver_clocks.GameClockAc < gfx_table->max)) in smu_v13_0_0_populate_umd_state_clk()1880 pstate_table->gfxclk_pstate.peak = driver_clocks.GameClockAc; in smu_v13_0_0_populate_umd_state_clk()
906 uint16_t GameClockAc; member
915 uint16_t GameClockAc; member