Searched refs:FrameTimeCriticalSurface (Results 1 – 1 of 1) sorted by relevance
5650 double FrameTimeCriticalSurface = 0.0; in dml32_CalculateStutterEfficiency() local5850 FrameTimeCriticalSurface = ( in dml32_CalculateStutterEfficiency()5877 __func__, k, FrameTimeCriticalSurface); in dml32_CalculateStutterEfficiency()6003 / *StutterPeriod) / FrameTimeCriticalSurface) * 100; in dml32_CalculateStutterEfficiency()6017 * VActiveTimeCriticalSurface / *StutterPeriod) / FrameTimeCriticalSurface) * 100; in dml32_CalculateStutterEfficiency()