Searched refs:CSD_FLAG_LOCK (Results 1 – 2 of 2) sorted by relevance
223 if (!(flags & CSD_FLAG_LOCK)) { in csd_lock_wait_toolong()300 smp_cond_load_acquire(&csd->node.u_flags, !(VAL & CSD_FLAG_LOCK)); in csd_lock_wait()309 smp_cond_load_acquire(&csd->node.u_flags, !(VAL & CSD_FLAG_LOCK)); in csd_lock_wait()316 csd->node.u_flags |= CSD_FLAG_LOCK; in csd_lock()328 WARN_ON(!(csd->node.u_flags & CSD_FLAG_LOCK)); in csd_unlock()595 .node = { .u_flags = CSD_FLAG_LOCK | CSD_TYPE_SYNC, }, in smp_call_function_single()676 if (csd->node.u_flags & CSD_FLAG_LOCK) { in smp_call_function_single_async()681 csd->node.u_flags = CSD_FLAG_LOCK; in smp_call_function_single_async()
8 CSD_FLAG_LOCK = 0x01, enumerator