Searched refs:udl_handle_damage (Results 1 – 1 of 1) sorted by relevance
245 static int udl_handle_damage(struct drm_framebuffer *fb, in udl_handle_damage() function355 udl_handle_damage(fb, &shadow_plane_state->data[0], &clip); in udl_simple_display_pipe_enable()395 udl_handle_damage(fb, &shadow_plane_state->data[0], &rect); in udl_simple_display_pipe_update()