Searched refs:texture (Results 1 – 6 of 6) sorted by relevance
/Linux-v6.1/drivers/gpu/drm/via/ |
D | via_dri1.c | 67 unsigned texture; member 695 cur_seq->tex_level_lo[cur_seq->texture]; in finish_current_sequence() 696 unsigned end = cur_seq->tex_level_hi[cur_seq->texture]; in finish_current_sequence() 708 &(cur_seq->t_addr[tex = cur_seq->texture][start]); in finish_current_sequence() 820 tmp_addr = &cur_seq->t_addr[cur_seq->texture][tmp]; in investigate_hazard() 827 tmp_addr = &cur_seq->t_addr[cur_seq->texture][tmp]; in investigate_hazard() 836 cur_seq->tex_level_lo[tmp = cur_seq->texture] = cmd & 0x3F; in investigate_hazard() 844 cur_seq->pitch[cur_seq->texture][tmp] = in investigate_hazard() 846 cur_seq->tex_npot[cur_seq->texture] = 1; in investigate_hazard() 848 cur_seq->pitch[cur_seq->texture][tmp] = in investigate_hazard() [all …]
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/Linux-v6.1/drivers/char/agp/ |
D | Kconfig | 14 If you need more texture memory than you can get with the AGP GART 17 and have up to a couple gigs of texture space.
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/Linux-v6.1/drivers/gpu/drm/radeon/ |
D | r600_cs.c | 1470 struct radeon_bo *texture, in r600_check_texture_resource() argument 1594 if ((l0_size + word2) > radeon_bo_size(texture)) { in r600_check_texture_resource() 1598 l0_size, radeon_bo_size(texture)); in r600_check_texture_resource() 1954 struct radeon_bo *texture, *mipmap; in r600_packet3_check() local 1972 texture = reloc->robj; in r600_packet3_check() 1982 texture, mipmap, in r600_packet3_check()
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D | evergreen_cs.c | 753 struct radeon_bo *texture, in evergreen_cs_track_validate_texture() argument 851 if (toffset > radeon_bo_size(texture)) { in evergreen_cs_track_validate_texture() 856 depth, radeon_bo_size(texture), in evergreen_cs_track_validate_texture() 2347 struct radeon_bo *texture, *mipmap; in evergreen_packet3_check() local 2376 texture = reloc->robj; in evergreen_packet3_check() 2400 r = evergreen_cs_track_validate_texture(p, texture, mipmap, idx+1+(i*8)); in evergreen_packet3_check()
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/Linux-v6.1/Documentation/fb/ |
D | sisfb.rst | 22 used by DRM/DRI for 3D texture and other data. This memory management is
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/Linux-v6.1/drivers/gpu/drm/vmwgfx/device_include/ |
D | svga3d_types.h | 587 uint32 texture : 1; member
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