Searched refs:subtile (Results 1 – 1 of 1) sorted by relevance
33 int swizzle, subtile; in linear_x_y_to_ftiled_pos() local66 subtile = tile_y / F_SUBTILE_HEIGHT * 8 + tile_x / F_SUBTILE_WIDTH; in linear_x_y_to_ftiled_pos()69 swizzle = f_subtile_map[subtile]; in linear_x_y_to_ftiled_pos()