Searched refs:spilled_ptr (Results 1 – 2 of 2) sorted by relevance
202 struct bpf_reg_state spilled_ptr; member344 ? &frame->stack[slot].spilled_ptr : NULL)
721 state->stack[spi].spilled_ptr.dynptr.first_slot = true; in mark_stack_slots_dynptr()722 state->stack[spi].spilled_ptr.dynptr.type = type; in mark_stack_slots_dynptr()723 state->stack[spi - 1].spilled_ptr.dynptr.type = type; in mark_stack_slots_dynptr()731 state->stack[spi].spilled_ptr.id = id; in mark_stack_slots_dynptr()732 state->stack[spi - 1].spilled_ptr.id = id; in mark_stack_slots_dynptr()754 if (dynptr_type_refcounted(state->stack[spi].spilled_ptr.dynptr.type)) { in unmark_stack_slots_dynptr()755 release_reference(env, state->stack[spi].spilled_ptr.id); in unmark_stack_slots_dynptr()756 state->stack[spi].spilled_ptr.id = 0; in unmark_stack_slots_dynptr()757 state->stack[spi - 1].spilled_ptr.id = 0; in unmark_stack_slots_dynptr()760 state->stack[spi].spilled_ptr.dynptr.first_slot = false; in unmark_stack_slots_dynptr()[all …]