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Searched refs:shader (Results 1 – 25 of 40) sorted by relevance

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/Linux-v6.1/drivers/gpu/drm/vmwgfx/
Dvmwgfx_shader.c44 struct vmw_shader shader; member
164 struct vmw_shader *shader = vmw_res_to_shader(res); in vmw_gb_shader_init() local
183 shader->size = size; in vmw_gb_shader_init()
184 shader->type = type; in vmw_gb_shader_init()
185 shader->num_input_sig = num_input_sig; in vmw_gb_shader_init()
186 shader->num_output_sig = num_output_sig; in vmw_gb_shader_init()
199 struct vmw_shader *shader = vmw_res_to_shader(res); in vmw_gb_shader_create() local
229 cmd->body.type = shader->type; in vmw_gb_shader_create()
230 cmd->body.sizeInBytes = shader->size; in vmw_gb_shader_create()
354 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); in vmw_dx_shader_commit_notify() local
[all …]
Dvmwgfx_binding.c161 offsetof(struct vmw_ctx_binding_state, per_shader[0].shader),
162 offsetof(struct vmw_ctx_binding_state, per_shader[1].shader),
163 offsetof(struct vmw_ctx_binding_state, per_shader[2].shader),
164 offsetof(struct vmw_ctx_binding_state, per_shader[3].shader),
165 offsetof(struct vmw_ctx_binding_state, per_shader[4].shader),
166 offsetof(struct vmw_ctx_binding_state, per_shader[5].shader),
Dvmwgfx_binding.h190 struct vmw_ctx_bindinfo_shader shader; member
/Linux-v6.1/drivers/gpu/drm/vc4/
Dvc4_validate_shaders.c56 uint64_t *shader; member
187 uint64_t inst = validation_state->shader[validation_state->ip]; in check_tmu_write()
311 uint64_t inst = validation_state->shader[validation_state->ip]; in validate_uniform_address_write()
390 uint64_t inst = validation_state->shader[validation_state->ip]; in check_reg_write()
481 uint64_t inst = validation_state->shader[validation_state->ip]; in track_live_clamps()
556 uint64_t inst = validation_state->shader[validation_state->ip]; in check_instruction_writes()
603 uint64_t inst = validation_state->shader[validation_state->ip]; in check_instruction_reads()
642 uint64_t inst = validation_state->shader[ip]; in vc4_validate_branches()
793 validation_state.shader = shader_obj->vaddr; in vc4_validate_shader()
812 uint64_t inst = validation_state.shader[ip]; in vc4_validate_shader()
/Linux-v6.1/drivers/gpu/drm/nouveau/nvkm/subdev/clk/
Dmcp77.c203 const int shader = cstate->domain[nv_clk_src_shader]; in mcp77_clk_calc() local
239 if (shader == nvkm_clk_read(&clk->base, nv_clk_src_href)) { in mcp77_clk_calc()
242 clock = calc_pll(clk, 0x4020, shader, &N, &M, &P1); in mcp77_clk_calc()
244 out = calc_P((core << 1), shader, &divs); in mcp77_clk_calc()
246 if (abs(shader - out) <= in mcp77_clk_calc()
247 abs(shader - clock) && in mcp77_clk_calc()
Dnv50.c375 const int shader = cstate->domain[nv_clk_src_shader]; in nv50_clk_calc() local
474 if (P1-- && shader == (core << 1)) { in nv50_clk_calc()
478 freq = calc_pll(clk, 0x4020, shader, &N, &M, &P1); in nv50_clk_calc()
Dbase.c432 cstate->domain[nv_clk_src_shader] = perfE.shader; in nvkm_pstate_new()
/Linux-v6.1/drivers/gpu/drm/nouveau/nvkm/subdev/bios/
Dperf.c116 info->shader = nvbios_rd16(bios, perf + 0x06) * 1000; in nvbios_perfEp()
117 info->core = info->shader + (signed char) in nvbios_perfEp()
133 info->shader = nvbios_rd16(bios, perf + 0x0a) * 1000; in nvbios_perfEp()
143 info->shader = nvbios_rd16(bios, perf + 0x0a) * 1000; in nvbios_perfEp()
/Linux-v6.1/arch/arm64/boot/dts/qcom/
Dsdm845-lg-judyp.dts37 zap-shader {
Dsdm845-lg-judyln.dts51 zap-shader {
Dmsm8996-xiaomi-natrium.dts70 zap-shader {
Dmsm8996-xiaomi-gemini.dts125 zap-shader {
Dmsm8996-xiaomi-scorpio.dts94 zap-shader {
Dsdm845-xiaomi-beryllium.dts270 zap-shader {
Dsdm845-lg-common.dtsi471 zap-shader {
Dsdm845-mtp.dts509 zap-shader {
Dsdm845-oneplus-common.dtsi373 zap-shader {
Dsdm845-shift-axolotl.dts466 zap-shader {
Dsdm850-lenovo-yoga-c630.dts346 zap-shader {
Dsdm845-xiaomi-polaris.dts436 zap-shader {
/Linux-v6.1/drivers/gpu/drm/nouveau/include/nvkm/subdev/bios/
Dperf.h12 u32 shader; member
/Linux-v6.1/arch/arc/boot/dts/
Dhsdk.dts324 clock-names = "bus", "reg", "core", "shader";
/Linux-v6.1/arch/mips/boot/dts/ingenic/
Djz4770.dtsi394 clock-names = "bus", "core", "shader";
/Linux-v6.1/Documentation/gpu/amdgpu/
Ddriver-core.rst68 encompasses the 3D pipeline and and shader blocks. This is by far the
/Linux-v6.1/drivers/gpu/drm/amd/amdkfd/
Dcwsr_trap_handler_gfx8.asm152 shader main label

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