Searched refs:num_fx (Results 1 – 1 of 1) sorted by relevance
5320 int num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_effects_set() local5324 if ((idx < 0) || (idx >= num_fx)) in ca0132_effects_set()7027 int i, num_fx, num_sliders; in ca0132_build_controls() local7054 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_build_controls()7055 for (i = 0; i < num_fx; i++) { in ca0132_build_controls()8206 int num_fx; in ca0132_setup_defaults() local8213 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT + 1; in ca0132_setup_defaults()8214 for (idx = 0; idx < num_fx; idx++) { in ca0132_setup_defaults()8251 int num_fx; in r3d_setup_defaults() local8282 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT + 1; in r3d_setup_defaults()[all …]