Searched refs:l2_present (Results 1 – 5 of 5) sorted by relevance
245 pfdev->features.l2_present = gpu_read(pfdev, GPU_L2_PRESENT_LO); in panfrost_gpu_init_features()246 pfdev->features.l2_present |= (u64)gpu_read(pfdev, GPU_L2_PRESENT_HI) << 32; in panfrost_gpu_init_features()247 pfdev->features.nr_core_groups = hweight64(pfdev->features.l2_present); in panfrost_gpu_init_features()313 pfdev->features.shader_present, pfdev->features.l2_present); in panfrost_gpu_init_features()324 if (pfdev->features.l2_present != 1) { in panfrost_gpu_power_on()332 core_mask = ~(pfdev->features.l2_present - 1) & in panfrost_gpu_power_on()333 (pfdev->features.l2_present - 2); in panfrost_gpu_power_on()338 gpu_write(pfdev, L2_PWRON_LO, pfdev->features.l2_present & core_mask); in panfrost_gpu_power_on()340 val, val == (pfdev->features.l2_present & core_mask), in panfrost_gpu_power_on()
33 u64 l2_present; member
292 ncoregroups = hweight64(pfdev->features.l2_present); in panfrost_perfcnt_init()
50 PANFROST_FEATURE(L2_PRESENT, l2_present); in panfrost_ioctl_get_param()
188 u64 l2_present:1; member223 u64 l2_present:1;