Searched refs:gameport_close (Results 1 – 14 of 14) sorted by relevance
103 gameport_close(gameport); in gameport_measure_speed()133 gameport_close(gameport); in old_gameport_measure_speed()156 gameport_close(gameport); in old_gameport_measure_speed()170 gameport_close(gameport); in old_gameport_measure_speed()818 void gameport_close(struct gameport *gameport) in gameport_close() function827 EXPORT_SYMBOL(gameport_close);
238 fail2: gameport_close(gameport); in guillemot_connect()251 gameport_close(gameport); in guillemot_disconnect()
216 fail2: gameport_close(gameport); in cobra_connect()230 gameport_close(gameport); in cobra_disconnect()
268 fail2: gameport_close(gameport); in interact_connect()280 gameport_close(gameport); in interact_disconnect()
330 fail2: gameport_close(gameport); in gf2k_connect()342 gameport_close(gameport); in gf2k_disconnect()
130 gameport_close(gameport); in joydump_disconnect()
378 fail2: gameport_close(gameport); in grip_connect()392 gameport_close(gameport); in grip_disconnect()
367 fail2: gameport_close(gameport); in a3d_connect()381 gameport_close(gameport); in a3d_disconnect()
559 gameport_close(gameport); in analog_init_port()611 fail2: gameport_close(gameport); in analog_connect()625 gameport_close(gameport); in analog_disconnect()
387 fail2: gameport_close(gameport); in tmdc_connect()404 gameport_close(gameport); in tmdc_disconnect()
662 fail2: gameport_close(gameport); in grip_connect()676 gameport_close(gameport); in grip_disconnect()
520 gameport_close(gameport); in adi_connect()534 gameport_close(gameport); in adi_disconnect()
781 fail2: gameport_close(gameport); in sw_connect()794 gameport_close(gameport); in sw_disconnect()
65 void gameport_close(struct gameport *gameport);