Searched refs:watermarks_bitmap (Results 1 – 5 of 5) sorted by relevance
866 if ((smu->watermarks_bitmap & WATERMARKS_EXIST) && in navi10_display_config_changed()867 !(smu->watermarks_bitmap & WATERMARKS_LOADED)) { in navi10_display_config_changed()872 smu->watermarks_bitmap |= WATERMARKS_LOADED; in navi10_display_config_changed()875 if ((smu->watermarks_bitmap & WATERMARKS_EXIST) && in navi10_display_config_changed()
848 smu->watermarks_bitmap = 0; in smu_sw_init()1361 smu->watermarks_bitmap &= ~(WATERMARKS_LOADED); in smu_suspend()
2079 if ((smu->watermarks_bitmap & WATERMARKS_EXIST) && in vega20_display_config_changed()2080 !(smu->watermarks_bitmap & WATERMARKS_LOADED)) { in vega20_display_config_changed()2086 smu->watermarks_bitmap |= WATERMARKS_LOADED; in vega20_display_config_changed()2089 if ((smu->watermarks_bitmap & WATERMARKS_EXIST) && in vega20_display_config_changed()
1344 smu->watermarks_bitmap |= WATERMARKS_EXIST; in smu_v11_0_set_watermarks_for_clock_ranges()1345 smu->watermarks_bitmap &= ~WATERMARKS_LOADED; in smu_v11_0_set_watermarks_for_clock_ranges()
375 uint32_t watermarks_bitmap; member