Searched refs:vega10_ps (Results 1 – 1 of 1) sorted by relevance
3135 struct vega10_power_state *vega10_ps = in vega10_apply_state_adjust_rules() local3157 if (vega10_ps->performance_level_count != 2) in vega10_apply_state_adjust_rules()3166 for (i = 0; i < vega10_ps->performance_level_count; i++) { in vega10_apply_state_adjust_rules()3167 if (vega10_ps->performance_levels[i].mem_clock > in vega10_apply_state_adjust_rules()3169 vega10_ps->performance_levels[i].mem_clock = in vega10_apply_state_adjust_rules()3171 if (vega10_ps->performance_levels[i].gfx_clock > in vega10_apply_state_adjust_rules()3173 vega10_ps->performance_levels[i].gfx_clock = in vega10_apply_state_adjust_rules()3229 sclk = vega10_ps->performance_levels[0].gfx_clock; in vega10_apply_state_adjust_rules()3230 mclk = vega10_ps->performance_levels[0].mem_clock; in vega10_apply_state_adjust_rules()3240 vega10_ps->performance_levels[0].gfx_clock = sclk; in vega10_apply_state_adjust_rules()[all …]