Searched refs:shaders (Results 1 – 2 of 2) sorted by relevance
25 struct a6xx_gpu_state_obj *shaders; member601 a6xx_state->shaders = state_kcalloc(a6xx_state, in a6xx_get_shaders()602 ARRAY_SIZE(a6xx_shader_blocks), sizeof(*a6xx_state->shaders)); in a6xx_get_shaders()604 if (!a6xx_state->shaders) in a6xx_get_shaders()611 &a6xx_state->shaders[i], dumper); in a6xx_get_shaders()1154 a6xx_show_shader(&a6xx_state->shaders[i], p); in a6xx_show()
1491 uint32 shaders[SVGA3D_NUM_SHADERTYPE_PREDX]; member