Searched refs:played (Results 1 – 22 of 22) sorted by relevance
47 This ioctl call suspends the audio stream being played. Decoding and
63 currently being played.
58 stream which was played before a call to VIDEO_FREEZE was made.
57 This ioctl call suspends the live video stream being played. Decoding
57 The PTS should belong to the currently played frame if possible,
204 stopped, or being played back. The stream_source corresponds to the207 ratio (one of 4:3 or 16:9) of the currently played video stream.
460 unsigned long played; in snd_harmony_playback_pointer() local469 played = pcuradd - h->pbuf.addr; in snd_harmony_playback_pointer()473 pcuradd, h->pbuf.addr, played); in snd_harmony_playback_pointer()480 return bytes_to_frames(rt, played); in snd_harmony_playback_pointer()
44 Mono files will be played on the left and right channel. Each channel
84 synchronization error (for instance sound played at an odd sample rate)
97 This module returns played samples back to the user space using
120 uploaded, but not played.
243 The device should respond by sending the number of effects that can be played
55 lead to deadlock, unless we played games with unlocking the i_sem
260 a multiple of six. These formats can be optionally played at 1 /
367 primary language is played on both channels.
475 Determines how monolingual audio should be played back. Possible507 Determines how multilingual audio should be played back.
31 queued samples have been played out.
412 MIDI files can be played to speakers/headphones with e.g. timidity installed::430 whatever is played at the gadget side with aplaymidi -l is audible
56 Audio is being played to the Headset. After a while the user removes the headset
426 played back. The value of *speed* specifies the head-speed of the
3823 off when the MPEG stream is played back through the cx23415.
2304 streams can be played at the same time, and the controller