Searched refs:lo_state (Results 1 – 3 of 3) sorted by relevance
659 if (l->lo_state != Lo_bound) { in loop_validate_file()688 if (lo->lo_state != Lo_bound) in loop_change_fd()958 if (lo->lo_state != Lo_unbound) in loop_set_fd()1018 lo->lo_state = Lo_bound; in loop_set_fd()1094 if (WARN_ON_ONCE(lo->lo_state != Lo_rundown)) { in __loop_clr_fd()1181 lo->lo_state = Lo_unbound; in __loop_clr_fd()1202 if (lo->lo_state != Lo_bound) { in loop_clr_fd()1221 lo->lo_state = Lo_rundown; in loop_clr_fd()1245 if (lo->lo_state != Lo_bound) { in loop_set_status()1358 if (lo->lo_state != Lo_bound) { in loop_get_status()[all …]
56 int lo_state; member
20 struct nfs4_layout_stateid *lo_state; member425 new->lo_state = ls; in nfsd4_insert_layout()458 nfs4_put_stid(&lp->lo_state->ls_stid); in nfsd4_free_layouts()