Searched refs:good_sectors (Results 1 – 2 of 2) sorted by relevance
669 sector_t good_sectors = first_bad - this_sector; in read_balance() local670 if (good_sectors > best_good_sectors) { in read_balance()671 best_good_sectors = good_sectors; in read_balance()1440 int good_sectors = first_bad - r1_bio->sector; in raid1_write_request() local1441 if (good_sectors < max_sectors) in raid1_write_request()1442 max_sectors = good_sectors; in raid1_write_request()2645 int good_sectors = RESYNC_SECTORS; in raid1_sync_request() local2729 good_sectors = align_to_barrier_unit_end(sector_nr, good_sectors); in raid1_sync_request()2749 if (is_badblock(rdev, sector_nr, good_sectors, in raid1_sync_request()2752 good_sectors = first_bad - sector_nr; in raid1_sync_request()[all …]
780 sector_t good_sectors = in read_balance() local782 if (good_sectors > best_good_sectors) { in read_balance()783 best_good_sectors = good_sectors; in read_balance()1429 int good_sectors = first_bad - dev_sector; in raid10_write_request() local1430 if (good_sectors < max_sectors) in raid10_write_request()1431 max_sectors = good_sectors; in raid10_write_request()