Searched refs:get_pp_num_states (Results 1 – 4 of 4) sorted by relevance
258 int (*get_pp_num_states)(void *handle, struct pp_states_info *data); member
308 ((adev)->powerplay.pp_funcs->get_pp_num_states((adev)->powerplay.pp_handle, data))
418 } else if (adev->powerplay.pp_funcs->get_pp_num_states) in amdgpu_get_pp_num_states()449 && adev->powerplay.pp_funcs->get_pp_num_states) { in amdgpu_get_pp_cur_state()494 adev->powerplay.pp_funcs->get_pp_num_states) { in amdgpu_set_pp_force_state()
1564 .get_pp_num_states = pp_dpm_get_pp_num_states,