Searched refs:dispDeviceDepth (Results 1 – 4 of 4) sorted by relevance
37 static int dispDeviceDepth __force_data;130 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_setup_display()223 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_initialize()267 base += (x + dispDeviceRect[0]) * (dispDeviceDepth >> 3); in calc_base()288 dispDeviceDepth = depth; in btext_update_display()306 (dispDeviceDepth >> 3)) >> 2; in btext_clearscreen()324 (dispDeviceDepth >> 3)) >> 2; in btext_flushscreen()343 (dispDeviceDepth >> 3)) >> 2; in btext_flushline()365 (dispDeviceDepth >> 3)) >> 2; in scrollscreen()480 switch(dispDeviceDepth) { in draw_byte()
35 static int dispDeviceDepth __force_data;79 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_initialize()92 base += (x + dispDeviceRect[0]) * (dispDeviceDepth >> 3); in calc_base()101 (dispDeviceDepth >> 3)) >> 2; in btext_clearscreen()119 (dispDeviceDepth >> 3)) >> 2; in scrollscreen()200 switch(dispDeviceDepth) { in draw_byte()
193 tmp = bi->dispDeviceDepth; in bootx_add_display_props()205 tmp += bi->dispDeviceRect[0] * ((bi->dispDeviceDepth + 7) / 8); in bootx_add_display_props()486 if (bi->dispDeviceDepth == 16) in bootx_init()487 bi->dispDeviceDepth = 15; in bootx_init()493 ptr += bi->dispDeviceRect[0] * ((bi->dispDeviceDepth + 7) / 8); in bootx_init()496 bi->dispDeviceDepth, bi->dispDeviceRowBytes, in bootx_init()
93 __u32 dispDeviceDepth; /* (8, 16 or 32) */ member