Searched refs:cube_map_stride (Results 1 – 1 of 1) sorted by relevance
580 uint32_t cube_map_stride = 0; in reloc_tex() local611 cube_map_stride = p2 & VC4_TEX_P2_CMST_MASK; in reloc_tex()614 if (cube_map_stride) { in reloc_tex()619 cube_map_stride = p3 & VC4_TEX_P2_CMST_MASK; in reloc_tex()621 if (!cube_map_stride) { in reloc_tex()678 if (!vc4_check_tex_size(exec, tex, offset + cube_map_stride * 5, in reloc_tex()