Searched refs:STACK_SPILL (Results 1 – 2 of 2) sorted by relevance
145 STACK_SPILL, /* register spilled into stack */ enumerator267 (frame->stack[slot].slot_type[0] == STACK_SPILL)) \
407 [STACK_SPILL] = 'r',517 if (state->stack[i].slot_type[0] == STACK_SPILL) { in print_verifier_state()1650 if (func->stack[j].slot_type[0] != STACK_SPILL) in mark_all_scalars_precise()1693 if (func->stack[spi].slot_type[0] != STACK_SPILL) { in __mark_chain_precision()1792 if (func->stack[i].slot_type[0] != STACK_SPILL) { in __mark_chain_precision()1878 state->stack[spi].slot_type[i] = STACK_SPILL; in save_register_state()1901 state->stack[spi].slot_type[0] == STACK_SPILL && in check_stack_write()1941 if (state->stack[spi].slot_type[0] == STACK_SPILL && in check_stack_write()1980 if (state->stack[spi].slot_type[0] == STACK_SPILL) in check_stack_write()2030 if (stype[0] == STACK_SPILL) { in check_stack_read()[all …]