Searched refs:SLOTSTATUS_READY (Results 1 – 2 of 2) sorted by relevance
65 #define SLOTSTATUS_READY 8 macro66 #define SLOTSTATUS_OCCUPIED (SLOTSTATUS_PRESENT|SLOTSTATUS_RESET|SLOTSTATUS_READY)376 budget_ci->slot_status = SLOTSTATUS_READY; in ciintf_interrupt()379 } else if (budget_ci->slot_status & SLOTSTATUS_READY) { in ciintf_interrupt()420 budget_ci->slot_status = SLOTSTATUS_READY; in ciintf_poll_slot_status()428 if (budget_ci->slot_status & SLOTSTATUS_READY) { in ciintf_poll_slot_status()
47 #define SLOTSTATUS_READY 8 macro48 #define SLOTSTATUS_OCCUPIED (SLOTSTATUS_PRESENT|SLOTSTATUS_RESET|SLOTSTATUS_READY)308 budget_av->slot_status = SLOTSTATUS_READY; in ciintf_poll_slot_status()314 if (budget_av->slot_status & SLOTSTATUS_READY) { in ciintf_poll_slot_status()