Searched refs:SDB_TE_ALERT_REQ_MASK (Results 1 – 2 of 2) sorted by relevance
173 *trailer = SDB_TE_ALERT_REQ_MASK; in alloc_sample_data_block()1285 te_flags |= SDB_TE_ALERT_REQ_MASK; in hw_perf_event_update()1369 te->flags &= ~SDB_TE_ALERT_REQ_MASK; in aux_output_end()1410 te->flags = te->flags & ~SDB_TE_ALERT_REQ_MASK; in aux_output_begin()1420 te->flags = te->flags | SDB_TE_ALERT_REQ_MASK; in aux_output_begin()1467 new_flags = orig_flags | SDB_TE_ALERT_REQ_MASK; in aux_set_alert()1533 new_flags |= SDB_TE_ALERT_REQ_MASK; in aux_reset_buffer()1535 new_flags &= ~SDB_TE_ALERT_REQ_MASK; in aux_reset_buffer()
290 #define SDB_TE_ALERT_REQ_MASK 0x4000000000000000UL macro