Searched refs:Pixels (Results 1 – 11 of 11) sorted by relevance
257 #define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \ argument258 (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))260 #define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \ argument261 (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))318 #define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \ argument319 (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))321 #define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \ argument322 (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))
46 Pixels are stored in memory in hardware-dependent formats. Applications need93 Pixels are black or white and stored on a number of bits (typically one)104 Pixels are black or white and stored on a number of bits (typically one)115 Pixels are broken into red, green and blue components, and each component133 Pixels are broken into red, green and blue components, and each component141 Pixels are encoded and interpreted as described by the format FOURCC273 Pixels are always stored in an integer number of bytes. If the number of
68 Pixels with a hue value included in the centre of an area (between nL and nU69 included) are attributed to that single area and given a weight of 16. Pixels
23 pixel. Pixels are stored in a bit-packed array of 10bit bits per pixel,
23 This is a grey-scale image with a depth of 10 bits per pixel. Pixels are
23 This is a grey-scale image with a depth of 12 bits per pixel. Pixels are
24 (YUV 4:2:0). Pixels are organized as interleaved luma and chroma planes.
19 memory layout. Pixels are grouped in macroblocks of 64x32 size. The
109 - The number of bus samples per pixel. Pixels that are wider than the2043 - The number of bus samples per pixel. Pixels that are wider than the2894 - The number of bus samples per pixel. Pixels that are wider than the7615 - The number of bus samples per pixel. Pixels that are wider than the
1287 - Pixels are alternatively from L and R.
206 U032 Pixels; member