Searched refs:GAME_AXES_SAMPLING_READY (Results 1 – 2 of 2) sorted by relevance
| /Linux-v5.4/sound/pci/ | ||
| D | azt3328.h | 233 #define GAME_AXES_SAMPLING_READY 0x80 macro |
| D | azt3328.c | 1772 if (val & GAME_AXES_SAMPLING_READY) { in snd_azf3328_gameport_cooked_read() |