Searched refs:vega10_ps (Results 1 – 1 of 1) sorted by relevance
3240 struct vega10_power_state *vega10_ps = in vega10_apply_state_adjust_rules() local3262 if (vega10_ps->performance_level_count != 2) in vega10_apply_state_adjust_rules()3271 for (i = 0; i < vega10_ps->performance_level_count; i++) { in vega10_apply_state_adjust_rules()3272 if (vega10_ps->performance_levels[i].mem_clock > in vega10_apply_state_adjust_rules()3274 vega10_ps->performance_levels[i].mem_clock = in vega10_apply_state_adjust_rules()3276 if (vega10_ps->performance_levels[i].gfx_clock > in vega10_apply_state_adjust_rules()3278 vega10_ps->performance_levels[i].gfx_clock = in vega10_apply_state_adjust_rules()3334 sclk = vega10_ps->performance_levels[0].gfx_clock; in vega10_apply_state_adjust_rules()3335 mclk = vega10_ps->performance_levels[0].mem_clock; in vega10_apply_state_adjust_rules()3345 vega10_ps->performance_levels[0].gfx_clock = sclk; in vega10_apply_state_adjust_rules()[all …]