Searched refs:interact (Results 1 – 25 of 105) sorted by relevance
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37 struct interact { struct114 struct interact *interact = gameport_get_drvdata(gameport); in interact_poll() local115 struct input_dev *dev = interact->dev; in interact_poll()119 interact->reads++; in interact_poll()121 if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) { in interact_poll()122 interact->bads++; in interact_poll()126 data[i] <<= INTERACT_MAX_LENGTH - interact->length; in interact_poll()128 switch (interact->type) { in interact_poll()169 struct interact *interact = input_get_drvdata(dev); in interact_open() local171 gameport_start_polling(interact->gameport); in interact_open()[all …]
23 obj-$(CONFIG_JOYSTICK_INTERACT) += interact.o
12 environment. The driver allows programs to interact with the TPM in the same13 way they would interact with a hardware TPM.
15 container. This allows programs to interact with a TPM in a container16 the same way they interact with a TPM on the physical system. Each
15 operating system (in Xen terms, a DomU). This allows programs to interact with16 a TPM in a virtual system the same way they interact with a TPM on the physical
20 to directly interact with the kernel's serio driver and control a virtual serio26 In order to interact with the userio kernel module, one simply opens the30 macros you need to interact with the device are defined in <linux/userio.h> and
5 Here we document in detail how to interact with various mechanisms in
4 * bcm2835, bcm2836 and bcm2837 implementations that interact with RPi's
9 to SAR driver. The front end application in userspace will interact with SAR
6 system. It allows blind users to interact with applications on the
22 Here we document in detail how to interact with various mechanisms in
14 on UniPhier SoCs. This driver provides interface to interact
33 so userspace can interact with it via the fieldbus_dev userspace
34 by userspace libraries and testing tools to interact with VideoCore, via
29 buffer management facilities for software to interact with
25 interact with other entities. Data (not restricted to video) produced
7 the PMIC. It can also be wired up to interact with other processors in the
24 for more information on how to interact with
6 ocfs2-tools to interact with the filesystem.
48 - interact with git bisect by using either::
43 components it has to interact with.
53 Do note that it creates fake playback devices which do not interact
61 interface to interact with USB GEN-II and USB 3.x PHY that is part
13 subdevices to interact with each other and hardware and for
20 mode, but still needs to interact with it, allowing a built-in