Searched refs:BO_PINNED (Results 1 – 2 of 2) sorted by relevance
28 #define BO_PINNED 0x1000 /* obj is pinned and on active list */ macro244 if (flags & BO_PINNED) in submit_cleanup_bo()258 submit_cleanup_bo(submit, i, BO_PINNED | BO_ACTIVE | BO_LOCKED); in submit_unlock_unpin_bo()385 submit->bos[i].flags |= BO_PINNED; in submit_pin_objects()518 cleanup_flags |= BO_PINNED | BO_ACTIVE; in submit_cleanup()536 submit_cleanup_bo(submit, i, BO_PINNED | BO_ACTIVE); in msm_submit_retire()
29 #define BO_PINNED 0x2000 macro248 submit->bos[i].flags |= BO_PINNED; in submit_pin_objects()392 if (submit->bos[i].flags & BO_PINNED) { in submit_cleanup()396 submit->bos[i].flags &= ~BO_PINNED; in submit_cleanup()