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Searched refs:gameport_open (Results 1 – 14 of 14) sorted by relevance

/Linux-v5.10/drivers/input/joystick/
Djoydump.c46 if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { in joydump_connect()
50 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { in joydump_connect()
Danalog.c606 if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { in analog_init_port()
644 if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { in analog_init_port()
658 return gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in analog_init_port()
Dcobra.c155 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in cobra_connect()
Dguillemot.c181 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in guillemot_connect()
Dinteract.c210 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in interact_connect()
Dgf2k.c240 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in gf2k_connect()
Da3d.c267 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in a3d_connect()
Dgrip.c297 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in grip_connect()
Dtmdc.c361 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in tmdc_connect()
Dgrip_mp.c642 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in grip_connect()
Dadi.c470 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in adi_connect()
Dsidewinder.c595 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in sw_connect()
/Linux-v5.10/drivers/input/gameport/
Dgameport.c84 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in gameport_measure_speed()
117 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in old_gameport_measure_speed()
141 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in old_gameport_measure_speed()
164 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in old_gameport_measure_speed()
803 int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode) in gameport_open() function
817 EXPORT_SYMBOL(gameport_open);
/Linux-v5.10/include/linux/
Dgameport.h64 int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode);