Searched refs:flop (Results 1 – 2 of 2) sorted by relevance
155 static int emulate_ldw(struct pt_regs *regs, int toreg, int flop) in emulate_ldw() argument187 if (flop) in emulate_ldw()194 static int emulate_ldd(struct pt_regs *regs, int toreg, int flop) in emulate_ldd() argument205 if (!flop) in emulate_ldd()260 if (flop) in emulate_ldd()299 static int emulate_stw(struct pt_regs *regs, int frreg, int flop) in emulate_stw() argument304 if (flop) in emulate_stw()345 static int emulate_std(struct pt_regs *regs, int frreg, int flop) in emulate_std() argument350 if (flop) in emulate_std()362 if (!flop) in emulate_std()[all …]
338 Just use 2 tag counters in flip/flop and switch to the other